Difference between revisions of "User talk:Diablerie"
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imported>Diablerie |
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Comments are welcome! Please don't edit the table below, though. -- [[User:Diablerie|Diablerie]] 11:25, 10 June 2006 (EDT) | Comments are welcome! Please don't edit the table below, though. -- [[User:Diablerie|Diablerie]] 11:25, 10 June 2006 (EDT) | ||
Well, this sounds like a good mod you're making! An idea for this leveled thing though, instead of having it so that you can only get the quest at level 20 or whatever, how about you have the enchantment leveled (lv. 5, 10, 15, 20, etc...)? Then again, there's always the problem of the player "growing out" of the item, as it becomes obselete after the player goes beyond a certain level. Anyway, just an idea I thought that you could use. [[User:TheImperialDragon|The Imperial Dragon]] 22:13, 13 June 2006 (EDT) | |||
:That system would work, but only for quest rewards. For the purposes of this mod, though, I think it would be best items were static. I want to guarantee that quest reward items will be more powerful that purchaseable items. -- [[User:Diablerie|Diablerie]] 23:54, 13 June 2006 (EDT) | |||
== Claws + Monk Gear Item Plan == | == Claws + Monk Gear Item Plan == | ||
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|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|- | |- | ||
|style="background:#ffedd0" | Fist of the Brawler | |style="background:#ffedd0" | Iron Knuckles (L) | ||
|style="background:#ffedd0" | knuckles | |style="background:#ffedd0" | knuckles | ||
|style="background:#ffedd0" | merchant, loot | |||
|style="background:#ffedd0" | Health damage 2 | |||
|style="background:#ffedd0" | | |||
|style="background:#ffedd0" | weak set | |||
|- | |||
|style="background:#ffeded" | Iron Knuckles (R) | |||
|style="background:#ffeded" | knuckles | |||
|style="background:#ffeded" | merchant, loot | |||
|style="background:#ffeded" | Health damage 2 | |||
|style="background:#ffeded" | | |||
|style="background:#ffeded" | weak set | |||
|- | |||
|style="background:#ffedd0" | Steel Katar (L) | |||
|style="background:#ffedd0" | katar | |||
|style="background:#ffedd0" | merchant, loot | |||
|style="background:#ffedd0" | Health damage 3 | |||
|style="background:#ffedd0" | | |||
|style="background:#ffedd0" | weak set | |||
|- | |||
|style="background:#ffeded" | Steel Katar (R) | |||
|style="background:#ffeded" | katar | |||
|style="background:#ffeded" | merchant, loot | |||
|style="background:#ffeded" | Health damage 3 | |||
|style="background:#ffeded" | | |||
|style="background:#ffeded" | weak set | |||
|- | |||
|style="background:#ffedd0" | Fist of the Brawler (L) | |||
|style="background:#ffedd0" | knuckles | |||
|style="background:#ffedd0" | merchant | |style="background:#ffedd0" | merchant | ||
|style="background:#ffedd0" | Health damage 2; Hand to hand 4 | |style="background:#ffedd0" | Health damage 2; Hand to hand 4 | ||
|style="background:#ffedd0" | Damage strength 5 | |style="background:#ffedd0" | Damage strength 5 | ||
|style="background:#ffedd0" | weak set | |style="background:#ffedd0" | weak set; unique | ||
|- | |- | ||
|style="background:#ffeded" | Fist of Might | |style="background:#ffeded" | Fist of Might (R) | ||
|style="background:#ffeded" | knuckles | |style="background:#ffeded" | knuckles | ||
|style="background:#ffeded" | merchant | |style="background:#ffeded" | merchant | ||
|style="background:#ffeded" | Health damage 2; Strength 4 | |style="background:#ffeded" | Health damage 2; Strength 4 | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | weak set; unique | ||
|- | |- | ||
|style="background:#ffedd0" | Claw of the Bear | |style="background:#ffedd0" | Claw of the Bear (L) | ||
|style="background:#ffedd0" | claws? | |style="background:#ffedd0" | claws? | ||
|style="background:#ffedd0" | merchant | |style="background:#ffedd0" | merchant | ||
|style="background:#ffedd0" | Frost damage 5; Strength 5; Resist frost 20 | |style="background:#ffedd0" | Frost damage 5; Strength 5; Resist frost 20 | ||
|style="background:#ffedd0" | ? | |style="background:#ffedd0" | ? | ||
|style="background:#ffedd0" | medium-powered set | |style="background:#ffedd0" | medium-powered set; unique | ||
|- | |- | ||
|style="background:#ffeded" | Claw of the Tiger | |style="background:#ffeded" | Claw of the Tiger (R) | ||
|style="background:#ffeded" | claws? | |style="background:#ffeded" | claws? | ||
|style="background:#ffeded" | merchant | |style="background:#ffeded" | merchant | ||
|style="background:#ffeded" | Fire damage 5; Agility 5; Resist fire 20 | |style="background:#ffeded" | Fire damage 5; Agility 5; Resist fire 20 | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | medium-powered set; unique | ||
|- | |- | ||
|style="background:#ffedd0" | Silent Death | |style="background:#ffedd0" | Silent Death (L) | ||
|style="background:#ffedd0" | katar? | |style="background:#ffedd0" | katar? | ||
|style="background:#ffedd0" | hidden merchant? quest? | |style="background:#ffedd0" | hidden merchant? quest? | ||
|style="background:#ffedd0" | Poison damage 8; Shield 16; Sneak 10; Light, Heavy armor -100 | |style="background:#ffedd0" | Poison damage 8; Shield 16; Sneak 10; Light, Heavy armor -100 | ||
|style="background:#ffedd0" | Fire damage 10 | |style="background:#ffedd0" | Fire damage 10 | ||
|style="background:#ffedd0" | strong set (unarmored) | |style="background:#ffedd0" | strong set (unarmored); unique | ||
|- | |- | ||
|style="background:#ffeded" | Swift Retribution | |style="background:#ffeded" | Swift Retribution (R) | ||
|style="background:#ffeded" | katar? | |style="background:#ffeded" | katar? | ||
|style="background:#ffeded" | hidden merchant? quest? | |style="background:#ffeded" | hidden merchant? quest? | ||
|style="background:#ffeded" | Poison damage 8; Shield 16; Athletics 10; Light, Heavy armor -100 | |style="background:#ffeded" | Poison damage 8; Shield 16; Athletics 10; Light, Heavy armor -100 | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | strong set (unarmored); unique | ||
|- | |- | ||
|style="background:#ffedd0" | | |style="background:#ffedd0" | Dragon Talon (L) | ||
|style="background:#ffedd0" | dragon claws? | |style="background:#ffedd0" | dragon claws? | ||
|style="background:#ffedd0" | quest | |style="background:#ffedd0" | quest | ||
|style="background:#ffedd0" | ? damage 11; ? | |style="background:#ffedd0" | ? damage 11; ? | ||
|style="background:#ffedd0" | Paralysis 2 secs | |style="background:#ffedd0" | Paralysis 2 secs | ||
|style="background:#ffedd0" | ultimate set; | |style="background:#ffedd0" | ultimate set; unique | ||
|- | |- | ||
|style="background:#ffeded" | | |style="background:#ffeded" | Dragon Talon (R) | ||
|style="background:#ffeded" | dragon claws? | |style="background:#ffeded" | dragon claws? | ||
|style="background:#ffeded" | quest | |style="background:#ffeded" | quest | ||
|style="background:#ffeded" | ? damage 11; ? | |style="background:#ffeded" | ? damage 11; ? | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | ultimate set; unique | ||
|- | |- | ||
|style="background:#ffedd0" | Blade of Final Rest | |style="background:#ffedd0" | Blade of Final Rest (L) | ||
|style="background:#ffedd0" | | |style="background:#ffedd0" | glass katar | ||
|style="background:#ffedd0" | guild merchant | |style="background:#ffedd0" | guild merchant | ||
|style="background:#ffedd0" | Health damage 8; Disintegrate armor 80; Light armor 10 | |style="background:#ffedd0" | Health damage 8; Disintegrate armor 80; Light armor 10 | ||
|style="background:#ffedd0" | Frost damage 3; Disintegrate weapon 200 | |style="background:#ffedd0" | Frost damage 3; Disintegrate weapon 200 | ||
|style="background:#ffedd0" | Dark Brotherhood set | |style="background:#ffedd0" | Dark Brotherhood set; unique | ||
|- | |- | ||
|style="background:#ffeded" | Blade of Pestilence | |style="background:#ffeded" | Blade of Pestilence (R) | ||
|style="background:#ffeded" | | |style="background:#ffeded" | glass katar | ||
|style="background:#ffeded" | guild merchant | |style="background:#ffeded" | guild merchant | ||
|style="background:#ffeded" | Poison damage 5; Weakness to poison 50 (on strike) | |style="background:#ffeded" | Poison damage 5; Weakness to poison 50 (on strike) | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | Dark Brotherhood set; unique | ||
|- | |- | ||
|style="background:#ffedd0" | Hand of Justice | |style="background:#ffedd0" | Hand of Justice (L) | ||
|style="background:#ffedd0" | knuckles | |style="background:#ffedd0" | knuckles | ||
|style="background:#ffedd0" | guild merchant | |style="background:#ffedd0" | guild merchant | ||
|style="background:#ffedd0" | Frost damage 8; ? | |style="background:#ffedd0" | Frost damage 8; ? | ||
|style="background:#ffedd0" | Restore health 25 (on self) | |style="background:#ffedd0" | Restore health 25 (on self) | ||
|style="background:#ffedd0" | Fighters Guild set | |style="background:#ffedd0" | Fighters Guild set; unique | ||
|- | |- | ||
|style="background:#ffeded" | Hand of Valor | |style="background:#ffeded" | Hand of Valor (R) | ||
|style="background:#ffeded" | knuckles | |style="background:#ffeded" | knuckles | ||
|style="background:#ffeded" | guild merchant | |style="background:#ffeded" | guild merchant | ||
|style="background:#ffeded" | Shock damage 8; ? | |style="background:#ffeded" | Shock damage 8; ? | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | Fighters Guild set; unique | ||
|- | |- | ||
|style="background:#ffedd0" | Bound Claws | |style="background:#ffedd0" | Bound Claws (L) | ||
|style="background:#ffedd0" | daedric claws | |style="background:#ffedd0" | daedric claws | ||
|style="background:#ffedd0" | guild merchant (spell) | |style="background:#ffedd0" | guild merchant (spell) | ||
|style="background:#ffedd0" | Fire damage 6; Damage intelligence 5; Damage wisdom 5 | |style="background:#ffedd0" | Fire damage 6; Damage intelligence 5; Damage wisdom 5 | ||
|style="background:#ffedd0" | Restore magicka 25 (on self) | |style="background:#ffedd0" | Restore magicka 25 (on self) | ||
|style="background:#ffedd0" | Mages Guild set (summonable) | |style="background:#ffedd0" | Mages Guild set (summonable); unique | ||
|- | |- | ||
|style="background:#ffeded" | Bound Claws | |style="background:#ffeded" | Bound Claws (R) | ||
|style="background:#ffeded" | daedric claws | |style="background:#ffeded" | daedric claws | ||
|style="background:#ffeded" | guild merchant (spell) | |style="background:#ffeded" | guild merchant (spell) | ||
|style="background:#ffeded" | Fire damage 6; Damage magicka 10 | |style="background:#ffeded" | Fire damage 6; Damage magicka 10 | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | Mages Guild set (summonable); unique | ||
|- | |- | ||
|style="background:#ffedd0" | Blade of the Deceiver | |style="background:#ffedd0" | Blade of the Deceiver (L) | ||
|style="background:#ffedd0" | punchblade | |style="background:#ffedd0" | punchblade | ||
|style="background:#ffedd0" | guild merchant | |style="background:#ffedd0" | guild merchant | ||
|style="background:#ffedd0" | Health damage 8; Luck 5; Sneak 10 | |style="background:#ffedd0" | Health damage 8; Luck 5; Sneak 10 | ||
|style="background:#ffedd0" | Demoralize 75 | |style="background:#ffedd0" | Demoralize 75 | ||
|style="background:#ffedd0" | Thieves Guild set | |style="background:#ffedd0" | Thieves Guild set; unique | ||
|- | |- | ||
|style="background:#ffeded" | Blade of the Infiltrator | |style="background:#ffeded" | Blade of the Infiltrator (R) | ||
|style="background:#ffeded" | punchblade | |style="background:#ffeded" | punchblade | ||
|style="background:#ffeded" | guild merchant | |style="background:#ffeded" | guild merchant | ||
|style="background:#ffeded" | Health damage 8; Agility 5; Security 10 | |style="background:#ffeded" | Health damage 8; Agility 5; Security 10 | ||
|style="background:#ffeded" | | |style="background:#ffeded" | | ||
|style="background:#ffeded" | | |style="background:#ffeded" | Thieves Guild set; unique | ||
|} | |} | ||
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!style="background:#ffdead" | Critical | !style="background:#ffdead" | Critical | ||
!style="background:#ffdead" | Notes | !style="background:#ffdead" | Notes | ||
|- | |- | ||
|style="background:#ffedd0" | Iron Knuckles | |style="background:#ffedd0" | Iron Knuckles | ||
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OK so i reduced guild sets to 1 to make them more special , added glass claws , a basic knuckle and Katar set (maybe we need a basic claw set as well). We still have to add the glass katar ( a couple versions should do) | OK so i reduced guild sets to 1 to make them more special , added glass claws , a basic knuckle and Katar set (maybe we need a basic claw set as well). We still have to add the glass katar ( a couple versions should do) | ||
About guild items, we have knuckles for fighters, punchblades for thieves, glass claws for DB and Daedric claws for mages, the types all sem to match the respective guilds | About guild items, we have knuckles for fighters, punchblades for thieves, glass claws for DB and Daedric claws for mages, the types all sem to match the respective guilds | ||
I will also finalize models before i work on new ones so you can get them into the game, so expect final knuckles today or tomorow and final punchblades and foldng katars in 2-3 days | I will also finalize models before i work on new ones so you can get them into the game, so expect final knuckles today or tomorow and final punchblades and foldng katars in 2-3 days -- [[User:Cryo|Cryo]] | ||
:Ah, I see where I went wrong. I should have marked more clearly that each row of the table was one item, and not one set. I started this page as an organizational aid for entering data in the CS, which is why they're organized like that. I'll continue merging the tables in the morning. | |||
:To make them more interesting, I wanted to give the left and right claws in each unique set different names and abilities. Or is that too confusing? -- [[User:Diablerie|Diablerie]] 23:54, 13 June 2006 (EDT) | |||
Are there going to be any sets for the Arena in this mod? [[User:TheImperialDragon|The Imperial Dragon]] 22:35, 13 June 2006 (EDT) | Are there going to be any sets for the Arena in this mod? [[User:TheImperialDragon|The Imperial Dragon]] 22:35, 13 June 2006 (EDT) | ||
:I don't think so. We were planning on having claws only for the major guilds, not the minor ones. -- [[User:Diablerie|Diablerie]] 23:54, 13 June 2006 (EDT) |