Difference between revisions of "User talk:Dran"

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743 bytes added ,  15:27, 5 September 2007
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imported>DragoonWraith
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imported>Dran
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:Anyway, let us know how that works out, and if you have any more questions, feel free.
:Anyway, let us know how that works out, and if you have any more questions, feel free.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 12:24, 5 September 2007 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 12:24, 5 September 2007 (EDT)
:Thanks so much for the input.  It is so timely.  I am such a novice at this.  Originally I tried to put a very small NPC with recharge capability inside a statue with the idea that the Player could talk to the statue and launch the Recharge screen.  The NPC would not stay there.
The reason for the RemoveItem is so the player cannot use the box to collect Varla Stones but not puting in device that needs charging.  Currently I am using a Healing Activator that adds a Varla stone to the Player's inventory, equips it and then removes it just in case there was nothing to recharge.  The problem is that if the player had a Varla stone and then uses Recharger, he looses his device.
Again, Thanks for your support.
<nowiki>Dran</nowiki>
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