Difference between revisions of "User talk:Omzy"

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510 bytes added ,  20:53, 17 June 2006
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imported>TheImperialDragon
(Glow maps?)
imported>TheImperialDragon
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I was also going to put in a dungeon in mine, but if we merge the plug-ins, maybe we could use this dungeon for another armor type.  Anyway, it's your decision. [[User:TheImperialDragon|The Imperial Dragon]] 20:58, 15 June 2006 (EDT)
I was also going to put in a dungeon in mine, but if we merge the plug-ins, maybe we could use this dungeon for another armor type.  Anyway, it's your decision. [[User:TheImperialDragon|The Imperial Dragon]] 20:58, 15 June 2006 (EDT)


:Okay, I finished the sewers part of the dungeon (sadly only one cell so far, but it does take time...), I'm going to start on the crypt part next.  The enemies I'm using are undead types.


:Do you know how to make glow maps? [[User:TheImperialDragon|The Imperial Dragon]] 00:36, 16 June 2006 (EDT)
:I think it would be better to have the armor out in the open, but it was going to be genereated by a leveled list in a container.  It should be possible to have it leveled controled by a script, right?  Maybe it would be better to just make it bronze armor, as my armor looks kind of bronze-ish and because my flaming shader isn't really working too well. [[User:TheImperialDragon|The Imperial Dragon]] 21:53, 17 June 2006 (EDT)

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