Difference between revisions of "User talk:Shademe"

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390 bytes added ,  02:21, 16 October 2008
→‎Answered Questions: Quest script may work
imported>Shademe
imported>Antares
(→‎Answered Questions: Quest script may work)
Line 58: Line 58:
   weap.pms <someshader>
   weap.pms <someshader>
end</pre>
end</pre>
...and it doesn't work -- [[User:Shademe|shademe]] 02:53, 16 October 2008 (EDT)
:...and it doesn't work -- [[User:Shademe|shademe]] 02:53, 16 October 2008 (EDT)
 
What object are you actually running the script on? I assume that the weapon in question is designed to be any weapon and therefore is not directly scripted? My guess would be that reference variables are either cleared of altered upon leaving the player's inventory. Is this a quest script? Because a quest script should work.
<BR>--[[User:Antares|Antares]] 03:21, 16 October 2008 (EDT)


== Creating a New Article, and other Wiki issues ==
== Creating a New Article, and other Wiki issues ==
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