Difference between revisions of "User talk:Tesfabpel"
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Shader effect "PC Hitted"
imported>Tesfabpel m |
imported>Tesfabpel (Shader effect "PC Hitted") |
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:[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 11:57, 31 May 2006 (EDT): Not doable at this point in time. Timeslip wrote a program that can slow down time ("bullet time"), but he has no way of detecting calls for this in a script, so it's only for the player (there are buttons to slow down/speed up time) right now. If someone writes an Oblivion Script Extender, then this will be possible. | :[[User:DragoonWraith|<font face="Oblivion,Daedric" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 11:57, 31 May 2006 (EDT): Not doable at this point in time. Timeslip wrote a program that can slow down time ("bullet time"), but he has no way of detecting calls for this in a script, so it's only for the player (there are buttons to slow down/speed up time) right now. If someone writes an Oblivion Script Extender, then this will be possible. | ||
== Shader effect "PC Hitted" == | |||
If I want to use through script the graphical effect of the hit being, as I must make? As an example when it is taken the sigil stone I seal but I have not understood a lot to us in the scipt. |