Wouldn't it have to be (fJumpFallSkillBase + (Acrobatics * fJumpFallSkillMult / 100) for that description to be accurate? --Ronyn 23:19, 19 April 2008 (EDT)
- You're right, it would make the falling damage higher if your acrobatics skill is higher...
- --Qazaaq 07:20, 20 April 2008 (EDT)