Talk:Functions for getting and setting properties on items

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Ok! I decided to send Bethesda an email asking about this - with the slight chance that there might be some workaround...

Here's the mail:

Hi,
after posting a topic asking about this on the Oblivion forums and making a topic on
the Wiki, I felt I had to try and ask you Bethesda personaly.

As the title allready tries to explain, I'm looking for some functions to get and set 
properties on an item (eg. a sword). The purpose (in short) would be to use these 
functions in a mod where I'd like to first check to see if an item (sword, armor, 
etc.) has depleated its charges - if it has then I'd replenish them.

The answer I've got so far is that this isn't possible - even though every one I've
asked has added that it's a pitty and it should be.

So my question is - is there any way of getting eg. the amount of charges left in a 
sword? If there is I'd realy like to know... I guess the whole modding community would 
realy like to know.

Yours sinceraly.
[censured], proud owner of TES4 Oblivion and novice modder.

--Brainz 17:45, 18 June 2006 (EDT)

The thing is, the lead programmers from Bethesda actually moderate this wiki. They are the ones who would know the answers and they give us feedback from time to time on our questions. There is a Wish List page that a modder created for us to post suggestions for things that should be included when or if Bethesda decides to release an update for the CS. They say that right now they have not been spending too much time with the CS because they are involved in other things (which is understandable since the game was just released). There are a number of things that just aren't possible with the functions available at this point. For example, (something i've been frustrated with) there is absolutely no way to tell when an actor is blocking. Seems like it should be elementary, but no one has figured it out yet. These are the kind of things that we use the wish list for in hopes that the moderators will read and consider them for future updates to the CS. The list of developer\administrators is here --Omzy 20:05, 18 June 2006 (EDT)

Oh, thanks ... I didn't know. As you propably figured out I'm quite new here (but I'm also quite new to this Wiki-stuff). Well we'll see if there's going to be any different answer (or any answer at all) ;) --Brainz 20:36, 18 June 2006 (EDT)

M'kay. Now I've also posted this on the wishing list. I sure hope these features would be added some day. --Brainz 20:54, 18 June 2006 (EDT)

Its all gravy, I am new too. We have to work together if we are ever going to solve the world's problems! (the virtual world, that is) --Omzy 20:56, 18 June 2006 (EDT)
Well, there's a lot of them, problems I mean, in the virtual world. The game designers might release some of those things on the wish list along with a new edition of Oblivion (similar to Morrowind GotY). The Imperial Dragon 21:00, 18 June 2006 (EDT)
Let's hope they would... the game has much potential... but I belive it's us the modders that will make this game history. --Brainz 07:33, 19 June 2006 (EDT)
I agree fully with you on that. The Imperial Dragon 08:47, 19 June 2006 (EDT)