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Talk:IsActor

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Not sure this is meant to be a script function. In a magic effect script, this always returns 1 - or at least for statics, trees, doors, and creatures. This was both with the assumed self

if IsActor

and a variable

set rSelf to GetSelf
if IsActor


--Haama 00:36, 15 October 2008 (EDT)

Nevermind - for some reason the poison is running on the player instead of the target.
--Haama 00:39, 15 October 2008 (EDT)