Talk:Programmable Spell Effects
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Changed silent spell script. Originally:
scn StopSilectDm10 short doOnce Begin ScriptEffectUpdate if doOnce Dispel SilentDm10 endif set doOnce to 1 End Begin ScriptEffectFinish RemoveSpell SilentDm10 End
Although this looks safer, the ScriptEffectFinish block didn't always trigger. Also even a delay of 1 frame could be probalematic, e.g. if you were sent to jail. GuidoBot 15:50, 18 October 2006 (EDT)