Difference between revisions of "GetCurrentEditorPackage"
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imported>CSbot (Automated import of articles) |
imported>QQuix (Added some clarification to the description and a note) |
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{{Function | {{Function | ||
| origin = OBSE | | origin = OBSE | ||
| summary = Returns the actor ref's executing non- | | summary = Returns the actor ref's executing non-interrupt package, whether it is a package added with the editor or added by [[AddScriptPackage]]. | ||
| name = GetCurrentEditorPackage | | name = GetCurrentEditorPackage | ||
| returnVal = package | | returnVal = package | ||
Line 8: | Line 7: | ||
| referenceType = reference | | referenceType = reference | ||
}} | }} | ||
===Notes=== | |||
* This function returns the aforementioned packages even if the actor is currently executing an interrupt package (e.g. Dialogue). | |||
====See Also==== | |||
*[[GetCurrentPackage]] | |||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 13:11, 29 March 2015
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(package:ref) reference.GetCurrentEditorPackage
Returns the actor ref's executing non-interrupt package, whether it is a package added with the editor or added by AddScriptPackage.
Notes
- This function returns the aforementioned packages even if the actor is currently executing an interrupt package (e.g. Dialogue).