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GetCurrentEditorPackage
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< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(package:ref) reference.GetCurrentEditorPackage
Returns the actor ref's executing non-interrupt package, whether it is a package added with the editor or added by AddScriptPackage.
Notes
- This function returns the aforementioned packages even if the actor is currently executing an interrupt package (e.g. Dialogue).