Difference between revisions of "Category:Console Functions"
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[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Function Types]] |
Revision as of 09:49, 22 March 2006
Function Name | Short Name | Description | Reference Function | Parameters |
AddDecal | FALSE | |||
AddFaceAnimNote | AFAN | TRUE | sString | |
BeginTrace | bt | Creates a trace file (xbox only) | FALSE | |
BetaComment | BC | Add comment to [General] 'sBetaCommentFile' file. NOTE: select object first. [bc "This rock is too high."]" |
FALSE | sString |
CalcLowPathToPoint | LP2P | ignore locks,allow disabled doors,ignore min use | TRUE | bIgnoreLocks, bAllowDisabledDoors, bIgnoreMinUse |
CalcPathToPoint | P2P | TRUE | ||
CenterOnCell | COC | FALSE | CellName | |
CenterOnExterior | COE | FALSE | x, y | |
CenterOnWorld | COW | [COW worldname -10 5] | FALSE | WorldspaceName, CellCoordX, CellCoordY |
ClearAdaptedLight | cal | Clears the HDR adapted light texture | FALSE | |
CloseFile | FALSE | Filename | ||
CompleteAllQuestStages | caqs | Sets all quest stages | FALSE | |
DumpTexturePalette | DTP | Dump texture palette contents to warning file\n param is sort type f-filename,s-size,c-count) | FALSE | SortType (optional) |
FlushNonPersistActors | Flush | Deletes all the actors in High who are not persistant | FALSE | iCount |
FreezeRenderAccumulation | fra | only re-render geometry visible during this frame | FALSE | |
GetINISetting | GetINI | \setting:category\"" | FALSE | SettingName |
HairTint | 3 ints,RGB | FALSE | iRed, iGreen, iBlue | |
Help | Show this help. | FALSE | ||
LoadGame | load | LoadGame <filename> | FALSE | SaveName |
ModWaterShader | mws | Modifies water shader settings | FALSE | String, Float (optional) |
MoveToQuestTarget | movetoqt | Move player to current quest target (optional param: target number, 1-N). | FALSE | QuestTargetNumber (optional) |
OutputArchiveProfile | oap | Output Archive profile info to a file | FALSE | String (optional) |
OutputLocalMapPictures | OLMP | Writes out the current local map. | FALSE | |
OutputMemContexts | omc | Output Mem Context info to a file | FALSE | Filename (optional) |
OutputMemStats | oms | Output Mem Stats info to a file | FALSE | Filename (optional) |
PickRefByID | PRID | Select a reference by id for the console. | FALSE | ObjectRefID |
PlayerSpellBook | psb | Add all spells to player. | FALSE | |
PrintAiList | pai | Printed Ai Lists. | FALSE | |
PrintHDRParam | PHP | Prints current HDR settings. | FALSE | |
PrintNPCDialog | pdialog | Prints NPC dialog | FALSE | |
PurgeCellBuffers | pcb | Forcibly unloads all unattached cells in cell buffers. | FALSE | |
QuitGame | qqq | Exit game without going through menus. | FALSE | |
RefreshINI | REFINI | Refresh INI settings from file. | FALSE | |
RefreshShaders | REFRESHSHADERS | Reload HLSL shaders from disk | FALSE | |
ReloadCurrentClimate | rcc | Reloads values from the current climate | FALSE | |
ReloadCurrentWeather | rcw | Reloads values from the current weather | FALSE | |
ResetMemContexts | rmc | Reset Max Mem Contexts | FALSE | |
RevertWorld | rw | Revert the world | FALSE | |
RunCellTest | rct | Runs a cell test | FALSE | iFlag (optional) |
RunMemoryPass | rmp | Runs a cleanup memory pass | FALSE | iFlag |
SaveGame | save | SaveGame <filename> | FALSE | SaveName |
SaveIniFiles | saveini | Writes all the .ini files. | FALSE | |
SaveWorld | Save hkWorld <filename> | FALSE | Filename | |
SetCameraFOV | FOV | Change the camera's field of view (in deg): default 75 | FALSE | iDegrees |
SetClipDist | float,new clip distance | FALSE | fClipDistance | |
SetDebugText | sdt | Sets which debug text is shown. | FALSE | iDebugPage |
SetFog | 2 floats,start and end depths | FALSE | fStartDepth, fEndDepth | |
SetGameSetting | SetGS | FALSE | sGSName, sGSValue | |
SetGamma | sg | Sets new gamma ramp. | FALSE | fValue |
SetHDRParam | SHP | Sets various values for the HDR shader | FALSE | fValue1, fValue2, fValue3, fValue4, fValue5, fValue6 |
SetImageSpaceGlow | SISG | FALSE | iValue1, fValue2, fValue3, fValue4 | |
SetINISetting | SetINI | \setting:category\" value" | FALSE | sININame, sINIValue |
SetLightingPasses | SLP | 4 (0/1) values. amb|diff|tex|spec ex: 1010 | FALSE | sBitFlag |
SetSkyParam | SSP | Sets various values for the sky | FALSE | fValue1, fValue2 |
SetSTBBColorConstants | sscc | Show speedtree billboard color tweak constants. | FALSE | fValue1, fValue2, fValue3, fValue4 |
SetTargetRefraction | str | Sets the refractive value of the target | FALSE | fValue |
SetTargetRefractionFire | strf | Sets the refractive fire value of the target | FALSE | fValue1, iValue2 |
SetTreeMipmapBias | stmb | Set mipmap LOD bias values for tree billboards. | FALSE | fValue1, fValue2 |
SexChange | Selected npc male become female or female becomes male. | FALSE | ||
Show | TST | Show values of script variables: show gamedayspassed | FALSE | VarName |
Show1stPerson | S1ST | Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both. | FALSE | |
ShowAnim | SA | Show Animation and Actor status. | TRUE | |
ShowFullQuestLog | SFQL | Show all log entries for a single quest | FALSE | QuestID |
ShowHeadTrackTarget | SHeadT | Show the head track target if set from look function | TRUE | |
ShowPivot | SP | Puts a temporary yellow plus at the pivot point of the selected reference. | TRUE | |
ShowQuestLog | SQL | Show Quest Log. Optional flag: 0=current quests, 1=completed quests | FALSE | bShowCompleted |
ShowQuests | SQ | List quests. | FALSE | |
ShowQuestTargets | SQT | Show current quest targets | FALSE | |
ShowQuestVars | SQV | Show quest variables. [svq QuestID] | FALSE | QuestID |
ShowRenderPasses | srp | display render passes for the next frame | FALSE | |
ShowScenegraph | SSG | Create a window with the full game scene graph. | FALSE | |
ShowSubSpaces | sss | Temporarily displays subspaces. | FALSE | |
ShowSubtitle | show all dialog subtitles (1 shows always,0 hides always) | FALSE | bFlag | |
ShowVars | SV | Show variables on object. [player->sv] | TRUE | |
ShowWhoDetectsPlayer | SWDP | Show who detects the player | FALSE | |
SpeakSound | TRUE | Filename, iEmotion, iEmotionValue | ||
StartAllQuests | saq | Starts all quests | FALSE | |
TestAllCells | TAC | Test All Cells (0 - stop,1 - start,2 - interiors,3 - current world) | FALSE | iValue |
TestCode | FALSE | |||
TestLocalMap | tlm | Simulates the local map. (1 or 0 for FOW on or off) | FALSE | iValue |
TestSeenData | tsd | Visually displays the current seen data | FALSE | |
ToggleAI | TAI | FALSE | ||
ToggleAiSchedules | TAIS | FALSE | ||
ToggleBorders | TB | Show border lines for each cell. | FALSE | |
ToggleCastShadows | tsh | FALSE | iShadowType | |
ToggleCellNode | TCN | Toggle 3D for a Cell child node: 0-Actor,1-Marker,2-Land,3-Water,4-Static,5-Active | FALSE | iValue |
ToggleCharControllerShape | TCCS | Toggle char controller shape type. | FALSE | |
ToggleCollision | TCL | FALSE | ||
ToggleCollisionGeometry | TCG | Show collision geometry. | FALSE | |
ToggleCombatAI | tcai | Toggles ALL Combat AI | FALSE | |
ToggleCombatStats | TCS | FALSE | ||
ToggleConversations | TCONV | Toggle conversation stats | FALSE | |
ToggleDebugText | TDT | Show debug numbers on the screen. | FALSE | |
ToggleDetection | TDETECT | FALSE | ||
ToggleDetectionStats | tds | Show the detection stats of the current seletected Ref. | FALSE | |
ToggleEmotions | temo | Toggle NPC facial emotions. | FALSE | |
ToggleFlyCam | tfc | Toggles the Free Fly camera (UFO cam). | FALSE | |
ToggleFogOfWar | TFOW | Turns fog of war on or off. | FALSE | |
ToggleFullHelp | TFH | Toggle Full Help | FALSE | |
ToggleGodMode | TGM | Toggle God mode | FALSE | |
ToggleGrass | TG | Toggle grass display. | FALSE | |
ToggleGrassUpdate | TGU | FALSE | ||
ToggleHDRDebug | THD | Toggles HDR debug textures. | FALSE | |
ToggleHighProcess | THIGHPROCESS | FALSE | ||
ToggleLeaves | TLV | FALSE | ||
ToggleLiteBrite | tlb | Toggles lite brite render mode. | FALSE | |
ToggleLODLand | TLL | FALSE | ||
ToggleLowProcess | TLOWPROCESS | FALSE | ||
ToggleMagicStats | TMS | FALSE | ||
ToggleMapMarkers | tmm | Toggle map markers (1 shows all,0 hides all). | FALSE | iValue |
ToggleMaterialGeometry | TMG | Show material geometry. | FALSE | |
ToggleMenus | TM | Hide all the menus. Used for taking screen shots. | FALSE | |
ToggleMiddleHighProcess | TMHIGHPROCESS | FALSE | ||
ToggleMiddleLowProcess | TMLOWPROCESS | FALSE | ||
ToggleOcclusion | tocc | toggle occlusion query for geometry | FALSE | |
TogglePathGrid | TPG | Toggle blocked display. | FALSE | |
TogglePathLine | TPL | Toggle path display. | FALSE | |
ToggleRefractionDebug | trd | Toggles refraction debug render texture | FALSE | |
ToggleSafeZone | TSZ | Display the television 85%% safe zone. | FALSE | |
ToggleScripts | TSCR | Turn Script processing on/off | FALSE | |
ToggleShadowVolumes | TSV | FALSE | ||
ToggleSky | TS | FALSE | ||
ToggleTrees | TT | Turn trees on/off | FALSE | |
ToggleWaterRadius | TWR | FALSE | ||
ToggleWaterSystem | TWS | Toggles the water system | FALSE | |
ToggleWireframe | TWF | Show the world as wireframe. | FALSE | |
Verbose | VERBOSE | Toggle verbose combat/AI messages | FALSE | |
WaterDeepColor | deep | Modifies water deep color | FALSE | iValue1, iValue2, iValue3 |
WaterReflectionColor | refl | Modifies water reflection color | FALSE | iValue1, iValue2, iValue3 |
WaterShallowColor | shallow | Modifies water shallow color | FALSE | iValue1, iValue2, iValue3 |
Subcategories
This category has only the following subcategory.
C
Pages in category "Console Functions"
The following 3 pages are in this category, out of 3 total.