Difference between revisions of "Talk:Races"

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imported>Mozz
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Under '''Body Data''' in the article it says "''Specify body model and texture files...''". Is it even possible to change the body model (other than the tail)? --[[User:Stickman|Stickman]] 14:20, 26 March 2006 (EST)
Under '''Body Data''' in the article it says "''Specify body model and texture files...''". Is it even possible to change the body model (other than the tail)? --[[User:Stickman|Stickman]] 14:20, 26 March 2006 (EST)
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I found that in the Object Window, under WorldObjects>Characters there are a bunch of EditorIDs which point to a few body NIFs.  I think the same NIFs are used for most of the races, with only the textures overridden.
Interestingly, the StarkRealityFemaleUpperBody object has a model value of "Characters\_Male\FemaleUpperBody.NIF", and I noticed that in the meshes archive there is a FemaleUpperBodyNude.NIF.  To me this just begs for a nude mod.  ;)
However, I haven't figured out how to assign a new NIF to one of those objects.  The dialog box that comes up has a button to assign the NIF file, but I can't get it to do anything other than give me an error message "Invalid path".--[[User:Mozz|Mozz]] 21:37, 26 March 2006 (EST)
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Revision as of 21:37, 26 March 2006

Under Body Data in the article it says "Specify body model and texture files...". Is it even possible to change the body model (other than the tail)? --Stickman 14:20, 26 March 2006 (EST)


I found that in the Object Window, under WorldObjects>Characters there are a bunch of EditorIDs which point to a few body NIFs. I think the same NIFs are used for most of the races, with only the textures overridden.

Interestingly, the StarkRealityFemaleUpperBody object has a model value of "Characters\_Male\FemaleUpperBody.NIF", and I noticed that in the meshes archive there is a FemaleUpperBodyNude.NIF. To me this just begs for a nude mod.  ;)

However, I haven't figured out how to assign a new NIF to one of those objects. The dialog box that comes up has a button to assign the NIF file, but I can't get it to do anything other than give me an error message "Invalid path".--Mozz 21:37, 26 March 2006 (EST)