Difference between revisions of "GetGameLoaded"

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imported>WereWolf
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[[Category:Miscellaneous Functions]]
[[Category:Miscellaneous Functions]]
[[Category:Miscellaneous Functions (OBSE)]]
[[Category:Miscellaneous Functions (OBSE)]]
[[Category:Record Variable Functions]]
[[Category:Record Variable Functions (OBSE)]]

Revision as of 03:58, 15 September 2007

A command for Oblivion Script Extender

Syntax:

(gameLoaded:bool) GetGameLoaded

Returns true if a savegame has been loaded since the function was last called.

Notes

  • Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded.