Difference between revisions of "GetGameLoaded"
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[[Category:Miscellaneous Functions (OBSE)]] | [[Category:Miscellaneous Functions (OBSE)]] | ||
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[[Category:Record Variable Functions (OBSE)]] |
Revision as of 03:58, 15 September 2007
A command for Oblivion Script Extender
Syntax:
(gameLoaded:bool) GetGameLoaded
Returns true if a savegame has been loaded since the function was last called.
Notes
- Calling this function resets the flag for the calling script only, which means that it will return true once for each script that calls it after a game has been loaded.