Difference between revisions of "SetFactionRank"

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[[Category:Actor Functions]]
[[Category:Actor Functions]]
[[Category:Actor Functions (CS 1.0)]]
[[Category:Actor Functions (CS 1.0)]]
<!-- Begin Search Terms
Set
Faction
Rank
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Latest revision as of 12:40, 20 June 2008

Syntax:

[ActorID.]SetFactionRank FactionID, newRank 

Examples:

SetFactionRank FightersGuild, 0 
CaranyaRef.SetFactionRank MagesGuild, -1

Sets the actor's rank in the specified faction. If the actor is not a member of the faction, adds them to the faction at the new rank.

SetFactionRank FactionID, -1 will remove an actor from the faction.

Notes[edit | edit source]

The faction rank is set on the actor's base object as well as on the actor (reference) itself. Any actor spawned from the same base object (by a leveled list, by PlaceAtMe and so on) will have this faction, at the same rank, already set. This is not a problem for named characters (of which there is usually just one in the world), but can be a problem for random, unnamed characters or creatures.

See also[edit | edit source]

Reference[edit | edit source]

SetFactionRank/Reference