Difference between revisions of "Talk:First Steps"
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What are the "Undo Checkout" "Checkout All Children" "Refresh Checkout Status" options supposedly seen on right clicking on CreeppyCave in the Cell View ? I do not see them - is it possible to enable them or are not available in Version 1.0.303 (my version) ? Thanks for any help ! :) [[User:UDUN|UDUN]] 14:29, 3 January 2007 (EST) | What are the "Undo Checkout" "Checkout All Children" "Refresh Checkout Status" options supposedly seen on right clicking on CreeppyCave in the Cell View ? I do not see them - is it possible to enable them or are not available in Version 1.0.303 (my version) ? Thanks for any help ! :) [[User:UDUN|UDUN]] 14:29, 3 January 2007 (EST) | ||
If the goal of this first page is a step by step demonstration aimed at absolute beginners, it would be useful to note that the TESC is empty when firstly open, and oblivion.esm is to be loaded by selecting "Data..." in the "File" menu, then checking the first item in the list. |
Revision as of 06:38, 5 June 2007
I think you should mention in here that this first tutorial will walk you through adding elements to the existing official campaign. I am very interested in learning how to create a mod that is a completely separate world. While this tutorial might not be intended to answer that question, it might contain a link to an appropriate section of the wiki. --Krag 11:51, 1 April 2006 (EST)
A cleaner way to add a new interior cell, rather than duplicating an old one and deleting all content, is to right click any interior cell and choose Edit (alternately, pick [Cells...] from the [World] tab on the main menu bar). Then on the edit screen, right click any cell name and you will be given an option to create a new cell. I find this method faster and less error prone then the one outlined in the First Steps article. Mitijea 16:58, 5 June 2006 (EDT)
What are the "Undo Checkout" "Checkout All Children" "Refresh Checkout Status" options supposedly seen on right clicking on CreeppyCave in the Cell View ? I do not see them - is it possible to enable them or are not available in Version 1.0.303 (my version) ? Thanks for any help ! :) UDUN 14:29, 3 January 2007 (EST)
If the goal of this first page is a step by step demonstration aimed at absolute beginners, it would be useful to note that the TESC is empty when firstly open, and oblivion.esm is to be loaded by selecting "Data..." in the "File" menu, then checking the first item in the list.