GetCurrentEditorPackage

From the Oblivion ConstructionSet Wiki
Revision as of 13:11, 29 March 2015 by imported>QQuix (Added some clarification to the description and a note)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(package:ref) reference.GetCurrentEditorPackage

Returns the actor ref's executing non-interrupt package, whether it is a package added with the editor or added by AddScriptPackage.


Notes

  • This function returns the aforementioned packages even if the actor is currently executing an interrupt package (e.g. Dialogue).

See Also