GetCurrentEditorPackage
Revision as of 13:11, 29 March 2015 by imported>QQuix (Added some clarification to the description and a note)
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(package:ref) reference.GetCurrentEditorPackage
Returns the actor ref's executing non-interrupt package, whether it is a package added with the editor or added by AddScriptPackage.
Notes
- This function returns the aforementioned packages even if the actor is currently executing an interrupt package (e.g. Dialogue).