SetMapMarkerType

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) reference.SetMapMarkerType markerType:short

Sets the type of icon used to represent the location on the map.


Map Marker Type Codes

The following values are shorts that are used and/or returned by this function, as indicated by its Syntax. These values correspond to the listed type of map marker:

 1	Camp
 2	Cave
 3	City
 4	Ayleid Ruin
 5	Fort Ruin
 6	Mine
 7	Landmark
 8	Tavern
 9	Settlement
10	Daedric Shrine
11	Oblivion Gate