SetMapMarkerType
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< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) reference.SetMapMarkerType markerType:short
Sets the type of icon used to represent the location on the map.
Map Marker Type Codes
The following values are shorts that are used and/or returned by this function, as indicated by its Syntax. These values correspond to the listed type of map marker:
1 Camp 2 Cave 3 City 4 Ayleid Ruin 5 Fort Ruin 6 Mine 7 Landmark 8 Tavern 9 Settlement 10 Daedric Shrine 11 Oblivion Gate