Category:World Spaces
Jump to navigation
Jump to search
A world space is simply an entire world, with its own landscape, sky and weather. All exterior cells belong to a worldspace -- in Oblivion, most of the exterior is in the Tamriel worldspace, but there are many more worldspaces used in the game, and adding a new worldspace is relatively simple.
Worldspaces can share landscape with a Parent worldspace (for example, all the city worldspaces in Oblivion have Tamriel as a parent), or they can use an entirely different landscape (for example, all the Oblivion Gate worldspaces).
- Name: Editor ID of the worldspace
- Parent Worldspace: If you select NONE, the worldspace will have its own, editable landscape. Otherwise, this worldspace will use the landscape of its parent.
- Music: Default music type used in this worldspace
- Sharable Data: The following fields are only available if this worldspace has no Parent.
- Climate: Select the Climate for this worldspace.
- Water: Select the Water Type used in this worldspace.
- Map Data: If you want a custom world map, select the DDS file here.
- Usable Dimensions: Set the limits of the playable area of the worldspace (NW corner to SE corner).
- Flags:
- Can't Fast Travel From Here: No Fast Travel from this worldspace
- Oblivion Worldspace: Used to flag Oblivion worldspaces (see CloseOblivionGate and CloseCurrentOblivionGate)
- Can't Wait: No waiting in this worldspace
- Small World: Mark this as a small worldspace (speeds up certain processing for small worldspaces)
- No LOD Water: Disable LOD water (for worldspaces where there is no water or where the view is restricted)
Pages in category "World Spaces"
The following 4 pages are in this category, out of 4 total.