GetCombatSpells
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A function added by the Oblivion Script Extender.
Syntax:
(spells:Array) reference.GetCombatSpells
For an actor in combat, returns an Array of all the spells in the actor's spellbook, including spells resolved from leveled spells lists (which are resolved into actual spells when the actor enters combat). The actor will use a subset of these spells during combat; use GetSelectedSpells to determine which of these spells have been selected for use.