NiMaterialPropertySetDiffuseColor

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search

This is a command from NifSE.

Syntax

(bool:success) NiMaterialPropertySetDiffuseColor array_var:color3 short:nifID short:blockID
(bool:success) NiAlphaPropSetDifColor array_var:color3 short:nifID short:blockID

Sets the diffuse color data of the NiMaterialProperty specified by blockID.

The array_var:color3 is a StringMap with the following elements:

map["r"]:float - red intensity
map["g"]:float - green intensity
map["b"]:float - blue intensity

The default value of blockID, 0, indicates the NIF's root, a NiNode. NiNode blocks are not derived from NiMaterialProperty, so this function will always require an explicit blockID.

See Also[edit | edit source]