SetCreatureSoundBase

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(success:bool) reference.SetCreatureSoundBase soundBase:ref creature:ref

sets the creature from which the creature inherits its sounds. The inheriting creature must not itself be a sound base (mustn't define its own sounds), and the creature specified as the sound base must be a sound base (defining its own sounds) or null..