SetMagicEffectMagnitudePercent
Jump to navigation
Jump to search
Article Added by Automaton
This article has been added to the Wiki by CSbot, an automated WikiBot. If you notice anything wrong with this page, please notify DragoonWraith, this bot's operator, by adding a comment to the end of User talk:DragoonWraith. If this article seems to be correct, then you can help the Wiki by removing this message, by editing this page and deleting the {{BotAddedPage}} template from the top of it. Thank you.
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(void) SetMagicEffectMagnitudePercent newMagnitudePercent:bool effect:ref (void) SetMEMagnitudePercent newMagnitudePercent:bool effect:ref
(void) SetMagicEffectMagnitudePercentC newMagnitudePercent:bool effectCode:long (void) SetMEMagnitudePercentC
Sets whether the magic effect treats its magnitude as a percentage.ALTALIAS.