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SetMagicEffectName

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectName newName:string effect:ref 
(void) SetMEName newName:string effect:ref 
(void) SetMagicEffectNameC newName:string effectCode:long 
(void) SetMENameC

Sets the magic effect's name.ALTALIAS.