SetMagicEffectUsesActorValue

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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(void) SetMagicEffectUsesActorValue newUsesActorValue:bool effect:ref 
(void) SetMEUsesActorValue newUsesActorValue:bool effect:ref 
(void) SetMagicEffectUsesActorValueC newUsesActorValue:bool effectCode:long 
(void) SetMEUsesActorValueC

Sets whether the magic effect uses an actor value.ALTALIAS.