Difference between revisions of "A beginner's guide, lesson 3 - The external world"

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→‎Locations: small clarification/corrections
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The biggest problem in placing any structure is: location.  
The biggest problem in placing any structure is: location.  


I have found the Prima Guide invaluable for this since it give the location of all the dungeons, buildings, ruins, forts, and wilderness chest. However, without doubt the best resource of all is the CS itself.
I have found the Prima Guide invaluable for this since it gives the location of all the dungeons, buildings, ruins, forts, and wilderness chests. However, without doubt the best resource of all is the CS itself.


Load it up now, select oblivion from the data option and wait for it to load.
Load it up now, select Oblivion.esm from the Data option and wait for it to load.


In the Cell View window, click on the top drop-down window, that is currently marked as interiors. A long list of worlds appears. Many refer to the spaces located inside Cities. Others refer to the Oblivion worlds. We are interested in the big picture. This is listed under Tamriel.  
In the Cell View window click on the top drop-down menu (entitled World Space) that is currently marked as Interiors. A long list of worlds appears. Many refer to the spaces located inside Cities. Others refer to the Oblivion worlds. We are interested in the big picture. This is listed under Tamriel.  
Click on this and the cell view list will update.  
Click on this and the cell view list will update.  
The list consists of the name of the space and its cell reference.
The list consists of the name of the space and its cell reference.
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