Difference between revisions of "A beginner's guide, lesson 7 - Using Scripts in Quests"
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A beginner's guide, lesson 7 - Using Scripts in Quests (edit)
Revision as of 10:33, 13 October 2009
, 10:33, 13 October 2009→Factions: missing important disposition entry
imported>Pyrocow m (→At the Cottage: added necessary add topic) |
imported>Pyrocow m (→Factions: missing important disposition entry) |
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We want the Red Rose member to be openly hostile to the PC. This is achieved because there is a faction called the PlayerFaction which has a solitary member, the PC. We can adjust the Red Rose disposition for this faction to -100. This means they will hate us and attack on site. | We want the Red Rose member to be openly hostile to the PC. This is achieved because there is a faction called the PlayerFaction which has a solitary member, the PC. We can adjust the Red Rose disposition for this faction to -100. This means they will hate us and attack on site. | ||
Add one more disposition entry to make the Red Rose members friendly with other members of their own faction. | |||
Create an NPC. I used the BanditMelee character as a base Template. This character already comes with leveled armour etc. Although the will appear to be naked in the render window. | Create an NPC. I used the BanditMelee character as a base Template. This character already comes with leveled armour etc. Although the will appear to be naked in the render window. | ||
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I also set the offset at -1. | I also set the offset at -1. | ||
Finally I messed around with the lighting a bit. I wanted to give a stealthy player a chance. I remove the lighting from the linking corridor and close to the entrance. | Finally I messed around with the lighting a bit. I wanted to give a stealthy player a chance. I remove the lighting from the linking corridor and close to the entrance. | ||
==The Final Chamber== | ==The Final Chamber== |