Difference between revisions of "Audio Settings For Dialogue Video Tutorial"
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Audio Settings For Dialogue Video Tutorial (edit)
Revision as of 22:45, 14 November 2006
, 22:45, 14 November 2006no edit summary
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'''Right click in the empty topic window and select Add Topic'''<br><br> | '''Right click in the empty topic window and select Add Topic'''<br><br> | ||
'''Select GREETING'''<br> | '''Select GREETING'''<br> | ||
For the purposes of this tutorial, I selected Greeting. You can create your own topics which have faction / race sensitivities, but that is a tutorial in of itself. | For the purposes of this tutorial, I selected Greeting. You can create your own topics which have faction / race sensitivities, but that is a tutorial in of itself.<br><br> | ||
Right click in the window below Topic Text GREETING and select new | '''Right click in the window below Topic Text GREETING and select new'''<br><br> | ||
Enter the response text that will appear in subtitled form in the game | '''Enter the response text that will appear in subtitled form in the game'''<br> | ||
Text is limited to 150 characters for good reason. In my result video on Youtube, there are several lines of dialogue which flow in a row. Creating this first Topic text and clicking OK will open up the Response Text area, where you will see the first "line" of the series. A topic response may have as many lines linked together as you wish before the player is given a new choice, or the script links to a new topic. It's good to have a lot of breaks in your speech, as with each new break comes an opportunity to set a new emotion value. Take note of the Emotion Type and Value. Value will be the magnitude of the emotion, and it takes careful tinkering to get subtle facial expressions to go along with your dialogue.<br><br> | Text is limited to 150 characters for good reason. In my result video on Youtube, there are several lines of dialogue which flow in a row. Creating this first Topic text and clicking OK will open up the Response Text area, where you will see the first "line" of the series. A topic response may have as many lines linked together as you wish before the player is given a new choice, or the script links to a new topic. It's good to have a lot of breaks in your speech, as with each new break comes an opportunity to set a new emotion value. Take note of the Emotion Type and Value. Value will be the magnitude of the emotion, and it takes careful tinkering to get subtle facial expressions to go along with your dialogue.<br><br> | ||
'''R-Click in conditions window and select new'''<br><br> | '''R-Click in conditions window and select new'''<br><br> |