Difference between revisions of "Basic NPC Creation Tutorial"
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→Editing NPC Inventory & Spells: link Spell_List_Tab
imported>Elder Junkie m (Spelling error. Corrected "a myriad of" to just "myriad") |
imported>Dev akm (→Editing NPC Inventory & Spells: link Spell_List_Tab) |
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Notice also that you can enter a hypothetical player level and press '''Preview Calculated Result'''. This will open a pop-up window with a list of items that the editor chooses randomly from the list. Running this test a few times is a good way to test your inventory without having to run the game. | Notice also that you can enter a hypothetical player level and press '''Preview Calculated Result'''. This will open a pop-up window with a list of items that the editor chooses randomly from the list. Running this test a few times is a good way to test your inventory without having to run the game. | ||
Next, open the | Next, open the [[Spell_List_Tab|SpellList]] tab. This list is empty, but let's give this boss some basic alteration ability, since she's got a little skill in that school of magic (I determined this from the stats tab). | ||
From the [[Object Window]], navigate to Magic>LeveledSpell, and drag the ''LL1AlterationMinorLvl100'' spell list into the NPC. This will prepare her for battle with some alteration spells appropriate for the level of the player. | From the [[Object Window]], navigate to Magic>LeveledSpell, and drag the ''LL1AlterationMinorLvl100'' spell list into the NPC. This will prepare her for battle with some alteration spells appropriate for the level of the player. |