Difference between revisions of "Basic NPC Creation Tutorial"

Jump to navigation Jump to search
imported>Elder Junkie
m (Spelling error. Corrected "a myriad of" to just "myriad")
imported>Dev akm
(→‎Editing NPC Inventory & Spells: link Spell_List_Tab)
Line 70: Line 70:
Notice also that you can enter a hypothetical player level and press '''Preview Calculated Result'''.  This will open a pop-up window with a list of items that the editor chooses randomly from the list.  Running this test a few times is a good way to test your inventory without having to run the game.
Notice also that you can enter a hypothetical player level and press '''Preview Calculated Result'''.  This will open a pop-up window with a list of items that the editor chooses randomly from the list.  Running this test a few times is a good way to test your inventory without having to run the game.


Next, open the '''SpellList''' tab.  This list is empty, but let's give this boss some basic alteration ability, since she's got a little skill in that school of magic (I determined this from the stats tab).
Next, open the [[Spell_List_Tab|SpellList]] tab.  This list is empty, but let's give this boss some basic alteration ability, since she's got a little skill in that school of magic (I determined this from the stats tab).


From the [[Object Window]], navigate to Magic>LeveledSpell, and drag the ''LL1AlterationMinorLvl100'' spell list into the NPC.  This will prepare her for battle with some alteration spells appropriate for the level of the player.
From the [[Object Window]], navigate to Magic>LeveledSpell, and drag the ''LL1AlterationMinorLvl100'' spell list into the NPC.  This will prepare her for battle with some alteration spells appropriate for the level of the player.
Anonymous user

Navigation menu