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Difference between revisions of "Blender/Creature Meshes 101"

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My unpacked BSA files go in c:\programme\bsacmd\out. Yours will be somewhere else. I'll refer to that folder under the name of "unpacked BSA folder" below.
My unpacked BSA files go in c:\programme\bsacmd\out. Yours will be somewhere else. I'll refer to that folder under the name of "unpacked BSA folder" below.


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=== Required: Learn Blender ===
=== Required: Learn Blender ===
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You need to learn the basics of the modeller we use first. The documentation is as free as the program, and you will have to spend a few hours learning to move in Blender, to select and move things, to edit a mesh. To that end, doing a tutorial will get you started nicely.
You need to learn the basics of the modeller we use first. The documentation is as free as the program, and you will have to spend a few hours learning to move in Blender, to select and move things, to edit a mesh. To that end, doing a tutorial will get you started nicely.


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== Finding and preparing an existing creature to mod ==
== Finding and preparing an existing creature to mod ==


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''We thus have to find a model which already somewhat fits our idea of the new creature, especially which already moves in the right way. Let's have a look.''
''We thus have to find a model which already somewhat fits our idea of the new creature, especially which already moves in the right way. Let's have a look.''
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