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Difference between revisions of "Blender/Creature Meshes 101"
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(1) is a slider, below are 5 buttons to set the sliders value directly. As you probably have guessed all on your own, it's the weight we would assign to a vertex. | (1) is a slider, below are 5 buttons to set the sliders value directly. As you probably have guessed all on your own, it's the weight we would assign to a vertex. | ||
[[image:tutcre101-scrn-spinepaint.gif|right|thumb]] | |||
(2) sets opacity. Set this to 1, we don't really need the amount of control this offers. | (2) sets opacity. Set this to 1, we don't really need the amount of control this offers. | ||
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(4) wire turns on the wireframe model. Turn on or off as you like. | (4) wire turns on the wireframe model. Turn on or off as you like. | ||
Let's start painting. Don't become too obsessed with assigning weights right now, you can do that later with your own models. | Let's start painting. Don't become too obsessed with assigning weights right now, you can do that later with your own models. |