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Difference between revisions of "Blender/Creature Meshes 101"

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(1) is a slider, below are 5 buttons to set the sliders value directly. As you probably have guessed all on your own, it's the weight we would assign to a vertex.
(1) is a slider, below are 5 buttons to set the sliders value directly. As you probably have guessed all on your own, it's the weight we would assign to a vertex.
[[image:tutcre101-scrn-spinepaint.gif|right|thumb]]


(2) sets opacity. Set this to 1, we don't really need the amount of control this offers.
(2) sets opacity. Set this to 1, we don't really need the amount of control this offers.
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(4) wire turns on the wireframe model. Turn on or off as you like.
(4) wire turns on the wireframe model. Turn on or off as you like.


[[image:tutcre101-scrn-spinepaint.gif|right|thumb]]


Let's start painting. Don't become too obsessed with assigning weights right now, you can do that later with your own models.
Let's start painting. Don't become too obsessed with assigning weights right now, you can do that later with your own models.
Anonymous user

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