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Difference between revisions of "Blender/Custom Cuirass (part 1)"

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imported>Sickleyield
imported>Sickleyield
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s: scale the entire mesh up or down by dragging the mouse up or down. Also drags the mesh out of alignment with the axes, especially z, so you’ll want to move it around afterwards.  
s: scale the entire mesh up or down by dragging the mouse up or down. Also drags the mesh out of alignment with the axes, especially z, so you’ll want to move it around afterwards.  


Alt + s: shrink or fatten along normals.  This may not mean anything to you, but it's actually what you wanted when you chose “s” nine times out of ten.
Shift + s: shrink or fatten along normals.  This may not mean anything to you, but it's actually what you wanted when you chose “s” nine times out of ten.


r and x, y, or z: rotates the selected mesh or vertices on the x, y or z axis.  
r and x, y, or z: rotates the selected mesh or vertices on the x, y or z axis.  
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