Difference between revisions of "Blender/Custom Sword"

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2 bytes added ,  20:15, 5 June 2008
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Glossary link.
imported>Wrye
m (Blender: Custom Sword moved to Blender/Custom Sword: Turn into subpage)
imported>Wrye
m (Glossary link.)
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=== The Handle (Extrusion) ===
=== The Handle (Extrusion) ===


Now, where was I? Yes, extrusion. You should now have the sphere lined up so that it had a middle top [[vertices|vertex]] facing the same direction as the blade of the reference sword. Select and delete that vertex ('''delete''' or '''x''').  See the hole?  This is how wide your sword’s hilt or handle will be. If it seems too narrow, select and delete the row immediately around it, too. Then select the row that surrounds the hole. Bounding box may not work well here, so you can use right click to select one vertex and then hold '''shift''' and go on clicking to select more vertices.
Now, where was I? Yes, extrusion. You should now have the sphere lined up so that it had a middle top [[Glossary#V|vertex]] facing the same direction as the blade of the reference sword. Select and delete that vertex ('''delete''' or '''x''').  See the hole?  This is how wide your sword’s hilt or handle will be. If it seems too narrow, select and delete the row immediately around it, too. Then select the row that surrounds the hole. Bounding box may not work well here, so you can use right click to select one vertex and then hold '''shift''' and go on clicking to select more vertices.


Once you have the vertices selected, press '''e''' to extrude and select "edges only". Now drag the mouse upwards and watch as new faces appear, following your mouse pointer. You can extrude on just one axis by pressing '''e''' and then pressing '''x''', '''z''', or in this case '''y'''. This will make your handle nice and straight. Notice that you can use '''s''' to make the ring of new vertices bigger or smaller, too. When you have them at the size and length you want for your first segment, click the left mouse button to set them in place.
Once you have the vertices selected, press '''e''' to extrude and select "edges only". Now drag the mouse upwards and watch as new faces appear, following your mouse pointer. You can extrude on just one axis by pressing '''e''' and then pressing '''x''', '''z''', or in this case '''y'''. This will make your handle nice and straight. Notice that you can use '''s''' to make the ring of new vertices bigger or smaller, too. When you have them at the size and length you want for your first segment, click the left mouse button to set them in place.
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