Difference between revisions of "CreateFullActorCopy"

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Updated the article on findings discussed on the talk page
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(Updated the article on findings discussed on the talk page)
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In both cases the copy will be an exact duplicate of the original actor, including inventory, with the following exceptions:
In both cases the copy will be an exact duplicate of the original actor, including inventory, with the following exceptions:


* Inventory items are duplicated in the same manner as [[DuplicateAllItems]]
* Inventory items are duplicated in the same manner as [[DuplicateAllItems]], Such items are treated by the game in a way that is not dissimilar to [[PlaceAtMe]] items in that their Base Records cannot be destroyed.
** Like '''DuplicateAllItems''', any scripted item will be given a new FormID. See '''DuplicateAllItems''' for more details.
** Like '''DuplicateAllItems''', any scripted item will be given a new FormID. See '''DuplicateAllItems''' for more details.
* The copy will not have any AI packages
* The copy will not have any AI packages
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