Difference between revisions of "CreateFullActorCopy"
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==Notes== | ==Notes== | ||
* Using this command does not clear factions when called on the player. Attacking or stealing from a player clone without first removing the clone from these factions may cause the player to be expelled from those factions. Therefore it is suggested to remove | * Using this command does not clear factions when called on the player. Attacking or stealing from a player clone without first removing the clone from these factions may cause the player to be expelled from those factions. | ||
**Therefore it is suggested to remove player guild factions from the clone when created (see discussion for method). | |||
* Using this command on a creature will create a copy that rampages wildly, even if the original actor has an aggression value of 5 or less and/or is part of a faction that isn't considered evil. | * Using this command on a creature will create a copy that rampages wildly, even if the original actor has an aggression value of 5 or less and/or is part of a faction that isn't considered evil. | ||
* If used on an actor who has leveled item lists in his inventory, those lists will be copied to the new actor along with the other items. There they will display as <Missing Name> and as a missing mesh if you drop them on the ground. Note that clearing the actor's inventory before you use CreateFullActorCopy does not help, as you can not remove leveled item lists with RemoveAllItems or RemoveItem. | * If used on an actor who has leveled item lists in his inventory, those lists will be copied to the new actor along with the other items. There they will display as <Missing Name> and as a missing mesh if you drop them on the ground. Note that clearing the actor's inventory before you use CreateFullActorCopy does not help, as you can not remove leveled item lists with RemoveAllItems or RemoveItem. |