Difference between revisions of "Creating Large Worldspaces"

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A sketch of all these ideas should be generated in a graphics editing program such as the [[GIMP]] (although you can also do this on paper as well). A highly accurate scale is not as important as the idea of a proportional scale. The heightmap editor works in quads which are square in shape (again see [[Oblivion Units]]). You need to draw your landmass in GIMP in such a way that your final graphic can be divided up into squares. Using the heightmap editor you will manually transfer these squares into each of the quads you plan to use. This "translation" is going to be in some ways an artistic feat on your part and doesn't need to be mathematically perfect or in any particular file format. It is something for your eyes to look at and will act as a guide so you don't get lost as you work. This is especially important if your world space will be larger than 4 quads as you will see shortly.  
A sketch of all these ideas should be generated in a graphics editing program such as the [[GIMP]] (although you can also do this on paper as well). A highly accurate scale is not as important as the idea of a proportional scale. The heightmap editor works in quads which are square in shape (again see [[Oblivion Units]]). You need to draw your landmass in GIMP in such a way that your final graphic can be divided up into squares. Using the heightmap editor you will manually transfer these squares into each of the quads you plan to use. This "translation" is going to be in some ways an artistic feat on your part and doesn't need to be mathematically perfect or in any particular file format. It is something for your eyes to look at and will act as a guide so you don't get lost as you work. This is especially important if your world space will be larger than 4 quads as you will see shortly.  


======Notes======
=====Notes=====


*A simple conversion to remember is 32 units equals a yard. So divide by 32 and multiply by three to covert CS units to feet.
*A simple conversion to remember is 32 units equals a yard. So divide by 32 and multiply by three to covert CS units to feet.
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