Difference between revisions of "GetObjectValue"
Jump to navigation
Jump to search
add ref callng conventior
imported>JOG (The Killer-Feature...) |
imported>Behippo (add ref callng conventior) |
||
Line 3: | Line 3: | ||
GetObjectvalue ValueType [ObjectID] | GetObjectvalue ValueType [ObjectID] | ||
GetOV Valuetype [ObjectID] | GetOV Valuetype [ObjectID] | ||
ref.GetObjectValue ValueType | |||
ref.GetOV ValueType | |||
Returns the requested value for either the specifed ObjectID or the calling reference. Returns 0 if the value type doesn't match (asking a weapon for an armor rating or clothing for a health value) | Returns the requested value for either the specifed ObjectID or the calling reference. Returns 0 if the value type doesn't match (asking a weapon for an armor rating or clothing for a health value) | ||
Line 10: | Line 12: | ||
ref equippedweapon | ref equippedweapon | ||
float weaponspeed | |||
short weapontype | short weapontype | ||
set equippedweapon to player.[[GetEquippedObject]] 16 | set equippedweapon to player.[[GetEquippedObject]] 16 | ||
Line 16: | Line 18: | ||
set weapontype to getov 103 equippedweapon | set weapontype to getov 103 equippedweapon | ||
'''Calling from a script on an object''' | |||
float weaponspeed | |||
short weapontype | |||
begin OnEquip | |||
set weaponspeed to GetOV 102 | |||
set weapontype to GetOV 103 | |||
end | |||
{{OBSEValuetypes}} | {{OBSEValuetypes}} |