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Difference between revisions of "GetParentCell"

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5 bytes removed ,  09:41, 15 September 2007
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imported>Haama
(Easier example)
imported>Haama
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==Example==
==Example==
  if (player.GetParentCell != SigilStoneRef.GetParentCell)
  if (player.GetParentCell == SigilStoneRef.GetParentCell)
Returns true if the player is in a different cell than the SigilStoneRef (However, [[GetInSameCell]] is a bit faster than GetParentCell, so you would use that instead.)
Returns true if the player is in the same cell as the SigilStoneRef (However, [[GetInSameCell]] is a bit faster than GetParentCell, so you would use that instead.)


  scn CellChangedScript
  scn CellChangedScript
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