Difference between revisions of "OnActivate"
Jump to navigation
Jump to search
though you can have an inventory onActivate
imported>Haama (Applies to all inventory items) |
imported>Haama (though you can have an inventory onActivate) |
||
Line 20: | Line 20: | ||
*Selecting an item in inventory will ''equip'' it (except for enchanted scrolls) and run onEquip blocks instead of the onActivate block. | *Selecting an item in inventory will ''equip'' it (except for enchanted scrolls) and run onEquip blocks instead of the onActivate block. | ||
**However, you can make an item run it's own onActivate block in the inventory menu (MenuMode 1008, MenuMode, onEquip, etc.) with '''''Activate player, 1'''''. | |||
==See Also== | ==See Also== |