Difference between revisions of "PlaceAtMe"
Jump to navigation
Jump to search
CS 1.0
imported>ShadowDancer (Changed wording so people wouldn't use SetDestroy thinking they had solved the issue) |
imported>DragoonWraith (CS 1.0) |
||
Line 3: | Line 3: | ||
'''Example:''' | '''Example:''' | ||
player.PlaceAtMe Ninja Man, 1, 256, 1 | player.PlaceAtMe Ninja Man, 1, 256, 1 | ||
Places the object at the calling object, in the direction you specify and the distance. If that location is not safe (in the air, in a wall, etc), the object will be placed at one of the other axes or at the object's exact location. | Places the object at the calling object, in the direction you specify and the distance. If that location is not safe (in the air, in a wall, etc), the object will be placed at one of the other axes or at the object's exact location. | ||
Line 52: | Line 51: | ||
[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Miscellaneous Functions]] | [[Category: Miscellaneous Functions]] | ||
[[Category: Miscellaneous Functions (CS 1.0)]] |