Difference between revisions of "PositionWorld"

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16 bytes added ,  16:01, 14 October 2012
Forgot to add internal links
imported>QQuix
(Reformated and reviewed the notes)
imported>QQuix
(Forgot to add internal links)
 
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===Notes===
===Notes===
*PositionCell, PositionWorld and MoveTo do exactly the same thing: they position a reference at a certain position on a given Worldspace/Cell (it has been said that, internally, they use the same code). The difference is that MoveTo retrieves the Worldspace/Cell and XYZ values from the referred object while PositionCell and PositionWorld get them from the parameters you provide.
*PositionWorld, [[PositionCell]] and [[MoveTo]] do exactly the same thing: they position a reference at a certain position on a given Worldspace/Cell (it has been said that, internally, they use the same code). The difference is that [[MoveTo]] retrieves the Worldspace/Cell and XYZ values from the referred object while [[PositionCell]] and PositionWorld get them from the parameters you provide.


*To convert to radians, multiply your regular Oblivion Z rotation by  0.01745.
*To convert to radians, multiply your regular Oblivion Z rotation by  0.01745.
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