Difference between revisions of "Questions"

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116 bytes added ,  19:21, 15 June 2006
Updated my code
imported>MaXiMiUS
imported>MaXiMiUS
(Updated my code)
Line 959: Line 959:
:I think I'll use this code. --[[User:MaXiMiUS|MaXiMiUS]] 19:06, 15 June 2006 (EDT)
:I think I'll use this code. --[[User:MaXiMiUS|MaXiMiUS]] 19:06, 15 June 2006 (EDT)


<pre> if GetLevel != player.GetLevel && GetIsClass Scout
<pre> Set Level2 to Player.GetLevel
;merchant supplier scaling
Set Level2 to Player.GetLevel
SetLevel Level2
SetLevel Level2
 
Set Level to GetRandomPercent + Level2
Set Level to 40 + Level2
SetAV Strength Level
SetAV Strength Level
Set Level to GetRandomPercent + Level2
SetAV Intelligence Level
SetAV Intelligence Level
 
Set Level to GetRandomPercent + Level2
Set Level to 30 + Level2
SetAV Willpower Level
SetAV Willpower Level
Set Level to GetRandomPercent + Level2
SetAV Agility Level
SetAV Agility Level
Set Level to GetRandomPercent + Level2
Set Level to GetRandomPercent + Level2
SetAV Luck Level
SetAV Luck Level
 
Set Level to GetRandomPercent + Level2
Set Level to ( Level2 * 2 ) + 45
SetAV Speed Level
if Level <= 100
Set Level to GetRandomPercent + Level2
SetAV Speed Level
SetAV Endurance Level
SetAV Endurance Level
Set Level to ( GetRandomPercent / 2 ) + ( Level2 * ( GetRandomPercent / 10 ) )
else
SetAV Speed 100
SetAV Endurance 100
endif
 
Set Level to 16 + ( Level * 8 )
SetAV Health Level
SetAV Health Level
 
Set Level to ( GetRandomPercent * 2 ) + ( Level2 * ( GetRandomPercent / 10 ) )
Set Level to 145 + ( Level * 5 )
SetAV Fatigue Level
SetAV Fatigue Level
 
Set Level to GetRandomPercent + ( Level2 * ( GetRandomPercent / 10 ) )
Set Level to 100 + ( Level * 2 )
SetAV Magicka Level</pre>
SetAV Magicka Level
endif</pre>
Anonymous user

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