Difference between revisions of "Questions"
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→OnCollide: clarifying how scripted enchantments work
imported>Treleth |
imported>DragoonWraith (→OnCollide: clarifying how scripted enchantments work) |
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:::::[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 15:25, 22 July 2006 (EDT): You misunderstand how scripted enchantments work (as do many people, much to my confusion). The scripts do not run on the weapon, they run on the thing that the weapon '''hits'''. Think about it - does a weapon enchanted with Damage Weapon break itself? No, it breaks ''the target's'' weapon. Enchanted weapons cause the effect they're enchanted with to be transferred to the target - no matter what the effect is. In the case of Scripted Effect, it causes the script to run on the target. The GetSelf would return the target's reference. |