Difference between revisions of "Raw Function List"

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3,098 bytes added ,  15:11, 8 June 2012
Added a few more and removed some duplicates
imported>QQuix
(Rebuilt the list)
imported>QQuix
(Added a few more and removed some duplicates)
Line 78: Line 78:
  AddItemNS;OBSE 15;;
  AddItemNS;OBSE 15;;
  AddMagicEffectCounter;OBSE 17;;
  AddMagicEffectCounter;OBSE 17;;
AddMagicEffectCounterC;OBSE 17;;
  AddScriptPackage;CS;AI, Actor;Adds script package to the calling actor.
  AddScriptPackage;CS;AI, Actor;Adds script package to the calling actor.
  AddSpell;CS;Actor, Magic;Add spell/ability/disease to actor.
  AddSpell;CS;Actor, Magic;Add spell/ability/disease to actor.
Line 89: Line 90:
  AnimPathIncludes;OBSE 15;;
  AnimPathIncludes;OBSE 15;;
  AppendToName;OBSE 11;Inventory;
  AppendToName;OBSE 11;Inventory;
  Ar Append;OBSE 19;;
  Ar_Append;OBSE 19;;
  Ar BadNumericIndex;OBSE 17;;
  Ar_BadNumericIndex;OBSE 17;;
  Ar BadStringIndex;OBSE 17;;
  Ar_BadStringIndex;OBSE 17;;
  Ar Construct;OBSE 17;;
  Ar_Construct;OBSE 17;;
  Ar Copy;OBSE 17;;
  Ar_Copy;OBSE 17;;
  Ar DeepCopy;OBSE 17;;
  Ar_CustomSort;OBSE 20;;
  Ar Dump;OBSE 17;;
Ar_DeepCopy;OBSE 17;;
  Ar DumpID;OBSE 17;;
  Ar_Dump;OBSE 17;;
  Ar Erase;OBSE 17;;
  Ar_DumpID;OBSE 17;;
  Ar Find;OBSE 17;;
  Ar_Erase;OBSE 17;;
  Ar First;OBSE 17;;
  Ar_Find;OBSE 17;;
  Ar HasKey;OBSE 17;;
  Ar_First;OBSE 17;;
  Ar Insert;OBSE 18;;
  Ar_HasKey;OBSE 17;;
  Ar InsertRange;OBSE 18;;
  Ar_Insert;OBSE 18;;
  Ar Keys;OBSE 17;;
  Ar_InsertRange;OBSE 18;;
  Ar Last;OBSE 17;;
  Ar_Keys;OBSE 17;;
  Ar List;OBSE 18;;
  Ar_Last;OBSE 17;;
  Ar Map;OBSE 19;;
  Ar_List;OBSE 18;;
  Ar Next;OBSE 17;;
  Ar_Map;OBSE 19;;
  Ar Null;OBSE 17;;
  Ar_Next;OBSE 17;;
  Ar Prev;OBSE 17;;
  Ar_Null;OBSE 17;;
  Ar Range;OBSE 18;;
  Ar_Prev;OBSE 17;;
  Ar Resize;OBSE 18;;
  Ar_Range;OBSE 18;;
  Ar Size;OBSE 17;;
  Ar_Resize;OBSE 18;;
  Ar Sort;OBSE 17;;
  Ar_Size;OBSE 17;;
  Ar SortAlpha;OBSE 17;;
  Ar_Sort;OBSE 17;;
ar_CustomSort;OBSE 20;;
  Ar_SortAlpha;OBSE 17;;
  ArrayCmp;Pluggy;Array;Compares two arrays.
  ArrayCmp;Pluggy;Array;Compares two arrays.
  ArrayCount;Pluggy;Array;Returns the count of indexes that contain a value.
  ArrayCount;Pluggy;Array;Returns the count of indexes that contain a value.
Line 126: Line 127:
  ATan2;OBSE;Math;
  ATan2;OBSE;Math;
  Autosave;CS;Misc.;Force an autosave of the game.
  Autosave;CS;Misc.;Force an autosave of the game.
Break;OBSE 17;;
  CalcLeveledItem;OBSE 13;Inventory;
  CalcLeveledItem;OBSE 13;Inventory;
  CalcLevItemNR;OBSE 15;;
  CalcLevItemNR;OBSE 15;;
  CalcLevItems;OBSE 18;;
  CalcLevItems;OBSE 18;;
Call;OBSE 18;;
  CanCastPower;OBSE 17;;
  CanCastPower;OBSE 17;;
  CanCorpseCheck;OBSE 14;;
  CanCorpseCheck;OBSE 14;;
Line 138: Line 141:
  Ceil;OBSE;Math;Rounds decimal portion of number up, even if less than 0.5.
  Ceil;OBSE;Math;Rounds decimal portion of number up, even if less than 0.5.
  CharToASCII;OBSE 16;;
  CharToASCII;OBSE 16;;
ClearActiveQuest;OBSE 19;;
  ClearHotKey;OBSE 15;;
  ClearHotKey;OBSE 15;;
  ClearLeveledList;OBSE 15;;
  ClearLeveledList;OBSE 15;;
Line 161: Line 165:
  CompareScripts;OBSE 15;;
  CompareScripts;OBSE 15;;
  CompleteQuest;CS;Quest;Marks the quest as complete.
  CompleteQuest;CS;Quest;Marks the quest as complete.
Con CAL;OBSE;;
Con GetINISetting;OBSE;;
Con HairTint;OBSE;;
Con LoadGame;OBSE 13;;
Con ModWaterShader;OBSE;;
Con PlayerSpellBook;OBSE 14;;
Con QuitGame;OBSE;;
Con RefreshINI;OBSE;;
Con RunMemoryPass;OBSE;;
Con Save;OBSE;;
Con SaveINI;OBSE;;
Con SetCameraFOV;OBSE;;
Con SetClipDist;OBSE;;
Con SetFog;OBSE;;
Con SetGameSetting;OBSE;;
Con SetGamma;OBSE;;
Con SetHDRParam;OBSE;;
Con SetImageSpaceGlow;OBSE;;
Con SetINISetting;OBSE;;
Con SetSkyParam;OBSE;;
Con SetTargetRefraction;OBSE;;
Con SetTargetRefractionFire;OBSE;;
Con SexChange;OBSE;;
Con TCL;OBSE;;
Con TFC;OBSE;;
Con TGM;OBSE;;
Con ToggleAI;OBSE;;
Con ToggleCombatAI;OBSE;;
Con ToggleDetection;OBSE;;
Con ToggleMapMarkers;OBSE 14;;
Con ToggleMenus;OBSE;;
Con WaterDeepColor;OBSE;;
Con WaterReflectionColor;OBSE;;
Con WaterShallowColor;OBSE;;
  Con_CAL;OBSE 10;Console;
  Con_CAL;OBSE 10;Console;
  Con_GetINISetting;OBSE;Console;
  Con_GetINISetting;OBSE;Console;
Line 200: Line 170:
  Con_LoadGame;OBSE 13;Console;
  Con_LoadGame;OBSE 13;Console;
  Con_ModWaterShader;OBSE;Console;
  Con_ModWaterShader;OBSE;Console;
Con_outputLocalMapPictures;OBSE 18;;
  Con_PlayerSpellBook;OBSE 14;Console;
  Con_PlayerSpellBook;OBSE 14;Console;
  Con_QuitGame;OBSE 11;Console;
  Con_QuitGame;OBSE 11;Console;
Line 218: Line 189:
  Con_SetTargetRefractionFire;OBSE;Console;
  Con_SetTargetRefractionFire;OBSE;Console;
  Con_SexChange;OBSE;Console;
  Con_SexChange;OBSE;Console;
Con_Show1stPerson;OBSE 16;;
  Con_TCL;OBSE 10;Console;
  Con_TCL;OBSE 10;Console;
  Con_TFC;OBSE 12;Console;
  Con_TFC;OBSE 12;Console;
Line 229: Line 201:
  Con_WaterReflectionColor;OBSE;Console;
  Con_WaterReflectionColor;OBSE;Console;
  Con_WaterShallowColor;OBSE;Console;
  Con_WaterShallowColor;OBSE;Console;
Continue;OBSE 17;;
  CopyAllEffectItems;OBSE 10;Magic;
  CopyAllEffectItems;OBSE 10;Magic;
  CopyArray;Pluggy;Array;Creates a copy of an array and returns the newly created ArrayID.
  CopyArray;Pluggy;Array;Creates a copy of an array and returns the newly created ArrayID.
Line 296: Line 269:
  EspToString;Pluggy;String;
  EspToString;Pluggy;String;
  EssentialDeathReload;CS;Misc.;Forces reload of the game, following an optional message.
  EssentialDeathReload;CS;Misc.;Forces reload of the game, following an optional message.
Eval;OBSE 17;;
  EvaluatePackage;CS;AI, Actor;Forces actor to reevaluate which AI package they should run.
  EvaluatePackage;CS;AI, Actor;Forces actor to reevaluate which AI package they should run.
  Exp;OBSE;Math;
  Exp;OBSE;Math;
  FactionHasSpecialCombat;OBSE 14;;
  FactionHasSpecialCombat;OBSE 14;;
FemaleBipedPathIncludes;OBSE;;
FemaleGroundPathIncludes;OBSE;;
FemaleIconPathIncludes;OBSE;;
  FileExists;OBSE 15;;
  FileExists;OBSE 15;;
  FileToString;Pluggy;String;
  FileToString;Pluggy;String;
Line 317: Line 294:
  ForceWeather;CS;Weather;Forces the weather to immediately switch to the specified weather.
  ForceWeather;CS;Weather;Forces the weather to immediately switch to the specified weather.
  ForEach;OBSE 17;;
  ForEach;OBSE 17;;
Function;OBSE 18;;
  GenerateIdentityMatrix;OBSE 19;;
  GenerateIdentityMatrix;OBSE 19;;
  GenerateRotationMatrix;OBSE 19;;
  GenerateRotationMatrix;OBSE 19;;
Line 347: Line 325:
  GetAlchMenuIngredientCount;OBSE 15;Misc.;Returns amount of ingredient for potion being brewed.
  GetAlchMenuIngredientCount;OBSE 15;Misc.;Returns amount of ingredient for potion being brewed.
  GetAllies;OBSE 18;;
  GetAllies;OBSE 18;;
GetAllModLocalData;OBSE 19;;
  GetAltControl;OBSE;Input;
  GetAltControl;OBSE;Input;
  GetAltControl2;OBSE 15;Input;Returns the dx scancode of alternate key used for specified control.
  GetAltControl2;OBSE 15;Input;Returns the dx scancode of alternate key used for specified control.
Line 362: Line 341:
  GetAttackDamage;OBSE;Inventory;
  GetAttackDamage;OBSE;Inventory;
  GetAttacked;CS;Actor, Combat, Condition;
  GetAttacked;CS;Actor, Combat, Condition;
GetAVForBaseActor;OBSE 19;;
GetAVMod;OBSE 19;;
  GetBarterGold;CS;Condition, Stats;Gives amount of gold available from NPC vendor.
  GetBarterGold;CS;Condition, Stats;Gives amount of gold available from NPC vendor.
  GetBarterItem;OBSE 19;;
  GetBarterItem;OBSE 19;;
Line 377: Line 358:
  GetBookCantBeTaken;OBSE 10;Inventory;
  GetBookCantBeTaken;OBSE 10;Inventory;
  GetBookIsScroll;OBSE 10;Inventory;
  GetBookIsScroll;OBSE 10;Inventory;
GetBookLength;OBSE 19;;
  GetBookSkillTaught;OBSE 10;Inventory;
  GetBookSkillTaught;OBSE 10;Inventory;
  GetBookText;OBSE 16;;
  GetBookText;OBSE 16;;
Line 398: Line 380:
  GetClassAttribute;OBSE;Stats;
  GetClassAttribute;OBSE;Stats;
  GetClassDefaultMatch;CS;Condition, Player;
  GetClassDefaultMatch;CS;Condition, Player;
GetClassMenuHighlightedClass;OBSE 19;;
GetClassMenuSelectedClass;OBSE 19;;
  GetClassSkill;OBSE;Stats;
  GetClassSkill;OBSE;Stats;
  GetClassSkills;OBSE;;
  GetClassSkills;OBSE 18;;
  GetClassSpecialization;OBSE;Stats;
  GetClassSpecialization;OBSE;Stats;
  GetClimateHasMasser;OBSE 13;;
  GetClimateHasMasser;OBSE 13;;
Line 480: Line 464:
  GetCreatureFlies;OBSE 14;Creature;
  GetCreatureFlies;OBSE 14;Creature;
  GetCreatureMagicSkill;OBSE 10;Actor;
  GetCreatureMagicSkill;OBSE 10;Actor;
  GetCreatureModelPaths;OBSE;;
  GetCreatureModelPaths;OBSE 18;;
  GetCreatureReach;OBSE 13;Actor;
  GetCreatureReach;OBSE 13;Actor;
  GetCreatureSoulLevel;OBSE 13;Actor;
  GetCreatureSoulLevel;OBSE 13;Actor;
Line 498: Line 482:
  GetCurrentClimateID;OBSE 12;Weather;
  GetCurrentClimateID;OBSE 12;Weather;
  GetCurrentEditorPackage;OBSE 18;;
  GetCurrentEditorPackage;OBSE 18;;
GetCurrentEventName;OBSE 19;;
  GetCurrentHealth;OBSE 10;Inventory;
  GetCurrentHealth;OBSE 10;Inventory;
  GetCurrentPackage;OBSE 18;;
  GetCurrentPackage;OBSE 18;;
Line 503: Line 488:
  GetCurrentQuests;OBSE 19;;
  GetCurrentQuests;OBSE 19;;
  GetCurrentRegion;OBSE 17;;
  GetCurrentRegion;OBSE 17;;
  GetCurrentRegions;OBSE 17;;
  GetCurrentRegions;OBSE 18;;
  GetCurrentScript;OBSE 20;;
  GetCurrentScript;OBSE 20;;
  GetCurrentSoulLevel;OBSE 10;Inventory, Magic;
  GetCurrentSoulLevel;OBSE 10;Inventory, Magic;
Line 532: Line 517:
  GetEnchantmentCost;OBSE 9a;Magic;
  GetEnchantmentCost;OBSE 9a;Magic;
  GetEnchantmentType;OBSE 9a;Magic;
  GetEnchantmentType;OBSE 9a;Magic;
GetEnchMenuBaseItem;OBSE 19;;
  GetEnchMenuEnchItem;OBSE 15;;
  GetEnchMenuEnchItem;OBSE 15;;
  GetEnchMenuSoulgem;OBSE 15;;
  GetEnchMenuSoulgem;OBSE 15;;
Line 551: Line 537:
  GetFatiguePercentage;CS;Actor, Condition, Stats;
  GetFatiguePercentage;CS;Actor, Condition, Stats;
  GetFirstRef;OBSE 13;;
  GetFirstRef;OBSE 13;;
  GetFirstRefInCell;OBSE 13;;
  GetFirstRefInCell;OBSE 16;;
  GetFollowers;OBSE 17;;
  GetFollowers;OBSE 17;;
  GetForceRun;CS;Actor, Condition;
  GetForceRun;CS;Actor, Condition;
Line 592: Line 578:
  GetInventoryObject;OBSE;Inventory;
  GetInventoryObject;OBSE;Inventory;
  GetInvestmentGold;CS;Condition, Stats;
  GetInvestmentGold;CS;Condition, Stats;
GetInvRefsForItem;OBSE 19;;
  GetInWorldspace;CS;Actor, Condition;
  GetInWorldspace;CS;Actor, Condition;
  GetIsAlerted;CS;Actor, Condition;
  GetIsAlerted;CS;Actor, Condition;
Line 629: Line 616:
  GetLightDuration;OBSE 20;;
  GetLightDuration;OBSE 20;;
  GetLightRadius;OBSE 14;Inventory;
  GetLightRadius;OBSE 14;Inventory;
GetLightRGB;OBSE 19;;
  GetLinkedDoor;OBSE 13;;
  GetLinkedDoor;OBSE 13;;
  GetLocalGravity;OBSE 20;;
  GetLocalGravity;OBSE 20;;
Line 636: Line 624:
  GetLOS;CS;Actor, Condition, Movement;
  GetLOS;CS;Actor, Condition, Movement;
  GetMagicEffectAreaSound;OBSE 17;;
  GetMagicEffectAreaSound;OBSE 17;;
GetMagicEffectAreaSoundC;OBSE 17;;
  GetMagicEffectBarterFactor;OBSE;Magic;
  GetMagicEffectBarterFactor;OBSE;Magic;
  GetMagicEffectBaseCost;OBSE;Magic;
  GetMagicEffectBaseCost;OBSE;Magic;
  GetMagicEffectBoltSound;OBSE 17;;
  GetMagicEffectBoltSound;OBSE 17;;
GetMagicEffectBoltSoundC;OBSE 17;;
  GetMagicEffectCastingSound;OBSE 17;;
  GetMagicEffectCastingSound;OBSE 17;;
GetMagicEffectCastingSoundC;OBSE 17;;
  GetMagicEffectChars;OBSE 19;;
  GetMagicEffectChars;OBSE 19;;
  GetMagicEffectCharsC;OBSE 19;;
  GetMagicEffectCharsC;OBSE 19;;
  GetMagicEffectCode;OBSE;Magic;
  GetMagicEffectCode;OBSE;Magic;
  GetMagicEffectCounters;OBSE 17;;
  GetMagicEffectCounters;OBSE 17;;
GetMagicEffectCountersC;OBSE 17;;
  GetMagicEffectEnchantFactor;OBSE;Magic;
  GetMagicEffectEnchantFactor;OBSE;Magic;
  GetMagicEffectEnchantShader;OBSE 17;;
  GetMagicEffectEnchantShader;OBSE 17;;
GetMagicEffectEnchantShaderC;OBSE 17;;
  GetMagicEffectHitShader;OBSE 17;;
  GetMagicEffectHitShader;OBSE 17;;
GetMagicEffectHitShaderC;OBSE 17;;
  GetMagicEffectHitSound;OBSE 17;;
  GetMagicEffectHitSound;OBSE 17;;
GetMagicEffectHitSoundC;OBSE 17;;
  GetMagicEffectIcon;OBSE 17;;
  GetMagicEffectIcon;OBSE 17;;
GetMagicEffectIconC;OBSE 17;;
  GetMagicEffectLight;OBSE 17;;
  GetMagicEffectLight;OBSE 17;;
GetMagicEffectLightC;OBSE 17;;
  GetMagicEffectModel;OBSE 17;;
  GetMagicEffectModel;OBSE 17;;
GetMagicEffectModelC;OBSE 17;;
  GetMagicEffectName;OBSE 17;;
  GetMagicEffectName;OBSE 17;;
GetMagicEffectNameC;OBSE 17;;
  GetMagicEffectNumCounters;OBSE 17;;
  GetMagicEffectNumCounters;OBSE 17;;
GetMagicEffectNumCountersC;OBSE 17;;
  GetMagicEffectOtherActorValue;OBSE 10;Magic;
  GetMagicEffectOtherActorValue;OBSE 10;Magic;
  GetMagicEffectOtherActorValueC;OBSE 10;Magic;
  GetMagicEffectOtherActorValueC;OBSE 10;Magic;
  GetMagicEffectProjectileSpeed;OBSE;Magic;
  GetMagicEffectProjectileSpeed;OBSE;Magic;
  GetMagicEffectResistValue;OBSE 17;;
  GetMagicEffectResistValue;OBSE 17;;
GetMagicEffectResistValueC;OBSE 17;;
  GetMagicEffectSchool;OBSE;Magic;
  GetMagicEffectSchool;OBSE;Magic;
  GetMagicEffectUsedObject;OBSE 10;Magic;
  GetMagicEffectUsedObject;OBSE 10;Magic;
Line 667: Line 668:
  GetMapMenuMarkerName;OBSE 18;;
  GetMapMenuMarkerName;OBSE 18;;
  GetMapMenuMarkerRef;OBSE 18;;
  GetMapMenuMarkerRef;OBSE 18;;
GetMaxAV;OBSE 19;;
  GetMenuFloatValue;OBSE 16;;
  GetMenuFloatValue;OBSE 16;;
  GetMenuHasTrait;OBSE 16;;
  GetMenuHasTrait;OBSE 16;;
Line 715: Line 717:
  GetNthLevItemLevel;OBSE 15;;
  GetNthLevItemLevel;OBSE 15;;
  GetNthMagicEffectCounter;OBSE 17;;
  GetNthMagicEffectCounter;OBSE 17;;
GetNthMagicEffectCounterC;OBSE 17;;
  GetNthModName;OBSE 16;;
  GetNthModName;OBSE 16;;
  GetNthPackage;OBSE 15;;
  GetNthPackage;OBSE 15;;
Line 735: Line 738:
  GetNumRanks;OBSE 14;;
  GetNumRanks;OBSE 14;;
  GetNumRefs;OBSE 13;;
  GetNumRefs;OBSE 13;;
GetNumRefsInCell;OBSE 16;;
  GetObjectCharge;OBSE;Inventory, Magic;
  GetObjectCharge;OBSE;Inventory, Magic;
  GetObjectHealth;OBSE;Inventory;
  GetObjectHealth;OBSE;Inventory;
Line 796: Line 800:
  GetPCIsRace;CS;Condition, Player;
  GetPCIsRace;CS;Condition, Player;
  GetPCIsSex;CS;Condition, Player;
  GetPCIsSex;CS;Condition, Player;
  GetPCLastDroppedItem;OBSE 17;;
  GetPCLastDroppedItem;OBSE 18;;
  GetPCLastDroppedItemRef;OBSE 17;;
  GetPCLastDroppedItemRef;OBSE 18;;
  GetPCMajorSkillUps;OBSE 15;;
  GetPCMajorSkillUps;OBSE 15;;
  GetPCMiscStat;CS;Condition, Player;
  GetPCMiscStat;CS;Condition, Player;
Line 810: Line 814:
  GetPlayerInSEWorld;CS 1.2;Player;Should be 1 if player is in Shivering Isles.
  GetPlayerInSEWorld;CS 1.2;Player;Should be 1 if player is in Shivering Isles.
  GetPlayerSkillAdvances;OBSE 18;;
  GetPlayerSkillAdvances;OBSE 18;;
GetPlayerSkillAdvancesC;OBSE 18;;
  GetPlayerSkillUse;OBSE 11;Player;
  GetPlayerSkillUse;OBSE 11;Player;
GetPlayerSkillUseC;OBSE 18;;
  GetPlayersLastActivatedLoadDoor;OBSE 14;;
  GetPlayersLastActivatedLoadDoor;OBSE 14;;
  GetPlayersLastRiddenHorse;OBSE 14;;
  GetPlayersLastRiddenHorse;OBSE 14;;
Line 825: Line 831:
  GetProjectileType;OBSE 15;Projectile;
  GetProjectileType;OBSE 15;Projectile;
  GetQuality;OBSE 10;Inventory;
  GetQuality;OBSE 10;Inventory;
  GetQuantityMenuCurrentQuantity;OBSE;;
  GetQuantityMenuCurrentQuantity;OBSE 19;;
  GetQuantityMenuItem;OBSE;;
  GetQuantityMenuItem;OBSE 19;;
  GetQuantityMenuMaximumQuantity;OBSE;;
  GetQuantityMenuMaximumQuantity;OBSE 19;;
  GetQuestRunning;CS;Condition;1 if StartQuest or SetStage was used or is running by default.
  GetQuestRunning;CS;Condition;1 if StartQuest or SetStage was used or is running by default.
  GetQuestVariable;CS;Condition;Intended for dialogue conditions - use questName.variable instead.
  GetQuestVariable;CS;Condition;Intended for dialogue conditions - use questName.variable instead.
Line 833: Line 839:
  GetRaceAttribute;OBSE 12;Actor;
  GetRaceAttribute;OBSE 12;Actor;
  GetRaceAttributeC;OBSE 12;Actor;
  GetRaceAttributeC;OBSE 12;Actor;
GetRaceDefaultHair;OBSE 19;;
GetRaceEyes;OBSE 19;;
GetRaceHairs;OBSE 19;;
  GetRaceReaction;OBSE 18;;
  GetRaceReaction;OBSE 18;;
  GetRaceScale;OBSE 18;;
  GetRaceScale;OBSE 18;;
Line 860: Line 869:
  GetSitting;CS;Actor, Condition;
  GetSitting;CS;Actor, Condition;
  GetSkillGoverningAttribute;OBSE 18;;
  GetSkillGoverningAttribute;OBSE 18;;
GetSkillGoverningAttributeC;OBSE 18;;
  GetSkillSpecialization;OBSE 20;;
  GetSkillSpecialization;OBSE 20;;
  GetSkillUseIncrement;OBSE 11;Player;
  GetSkillUseIncrement;OBSE 11;Player;
GetSkillUseIncrementC;OBSE 17;;
  GetSleeping;CS;Actor, Condition;
  GetSleeping;CS;Actor, Condition;
  GetSoulGemCapacity;OBSE;Inventory, Magic;
  GetSoulGemCapacity;OBSE;Inventory, Magic;
Line 926: Line 937:
  GetTrainerLevel;OBSE 15;;
  GetTrainerLevel;OBSE 15;;
  GetTrainerSkill;OBSE 15;;
  GetTrainerSkill;OBSE 15;;
GetTransactionInfo;OBSE 19;;
  GetTravelHorse;OBSE 13;;
  GetTravelHorse;OBSE 13;;
  GetTrespassWarningLevel;CS;Condition, Crime;
  GetTrespassWarningLevel;CS;Condition, Crime;
Line 955: Line 967:
  GetWeatherHDRValue;OBSE 13;Weather;
  GetWeatherHDRValue;OBSE 13;Weather;
  GetWeatherLightningFrequency;OBSE 13;Weather;
  GetWeatherLightningFrequency;OBSE 13;Weather;
GetWeatherOverride;OBSE 19;;
  GetWeatherSunDamage;OBSE 13;Weather;
  GetWeatherSunDamage;OBSE 13;Weather;
  GetWeatherSunGlare;OBSE 13;Weather;
  GetWeatherSunGlare;OBSE 13;Weather;
Line 979: Line 992:
  HoldKey;OBSE;Input;
  HoldKey;OBSE;Input;
  IncrementPlayerSkillUse;OBSE 11;Player;
  IncrementPlayerSkillUse;OBSE 11;Player;
IncrementPlayerSkillUseC;OBSE 17;;
  IniDelKey;Pluggy;;
  IniDelKey;Pluggy;;
  IniKeyExists;Pluggy;;
  IniKeyExists;Pluggy;;
Line 1,019: Line 1,033:
  IsCellPublic;OBSE 20;;
  IsCellPublic;OBSE 20;;
  IsClassAttribute;OBSE 11;Stats;
  IsClassAttribute;OBSE 11;Stats;
IsClassAttributeC;OBSE 18;;
  IsClassSkill;OBSE;Stats;
  IsClassSkill;OBSE;Stats;
IsClassSkillC;OBSE 18;;
  IsClonedForm;OBSE;Actor, Inventory;
  IsClonedForm;OBSE;Actor, Inventory;
  IsClothing;OBSE;Inventory;
  IsClothing;OBSE;Inventory;
Line 1,124: Line 1,140:
  IsPrintable;OBSE 16;;
  IsPrintable;OBSE 16;;
  IsPunctuation;OBSE 16;;
  IsPunctuation;OBSE 16;;
IsQuestComplete;OBSE;;
IsQuestCompleted;OBSE 19;;
  IsQuestItem;OBSE;Inventory;
  IsQuestItem;OBSE;Inventory;
  IsRaceBonusSkill;OBSE 12;Actor;
  IsRaceBonusSkill;OBSE 12;Actor;
Line 1,168: Line 1,186:
  LC;Pluggy;;
  LC;Pluggy;;
  LeftShift;OBSE 10;;
  LeftShift;OBSE 10;;
Let;OBSE 17;;
  LoadGameEx;OBSE 16;;
  LoadGameEx;OBSE 16;;
  Lock;CS;;
  Lock;CS;;
Line 1,177: Line 1,196:
  LogicalXor;OBSE 10;;
  LogicalXor;OBSE 10;;
  Look;CS;AI, Actor;
  Look;CS;AI, Actor;
Loop;OBSE 17;;
  LoopGroup;CS;Animation;
  LoopGroup;CS;Animation;
MagicEffectCodeFromChars;OBSE 19;;
  MagicEffectFromChars;OBSE 17;;
  MagicEffectFromChars;OBSE 17;;
  MagicEffectFromCode;OBSE 17;;
  MagicEffectFromCode;OBSE 17;;
Line 1,209: Line 1,230:
  MagicItemHasEffectCountCode;OBSE 12;Magic;
  MagicItemHasEffectCountCode;OBSE 12;Magic;
  MagicItemHasEffectItemScript;OBSE 14;Magic;
  MagicItemHasEffectItemScript;OBSE 14;Magic;
MaleBipedPathIncludes;OBSE;;
MaleGroundPathIncludes;OBSE;;
MaleIconPathIncludes;OBSE;;
  MatchPotion;OBSE 17;;
  MatchPotion;OBSE 17;;
  MatrixAdd;OBSE 19;;
  MatrixAdd;OBSE 19;;
Line 1,233: Line 1,257:
  ModArmorAR;OBSE;Inventory;
  ModArmorAR;OBSE;Inventory;
  ModAttackDamage;OBSE;Inventory;
  ModAttackDamage;OBSE;Inventory;
ModAVMod;OBSE 19;;
  ModBarterGold;CS;Actor, Stats;
  ModBarterGold;CS;Actor, Stats;
  ModCrimeGold;CS;Actor, Crime;
  ModCrimeGold;CS;Actor, Crime;
Line 1,269: Line 1,294:
  ModPCSpellEffectiveness;OBSE 16;;
  ModPCSpellEffectiveness;OBSE 16;;
  ModPlayerSkillExp;OBSE 18;;
  ModPlayerSkillExp;OBSE 18;;
ModPlayerSkillExpC;OBSE 18;;
  ModQuality;OBSE 10;Inventory;
  ModQuality;OBSE 10;Inventory;
  ModRefEsp;Pluggy;;
  ModRefEsp;Pluggy;;
Line 1,302: Line 1,328:
  OnKeyDown;OBSE 13;Input;
  OnKeyDown;OBSE 13;Input;
  OpenTextInput;OBSE 16;;
  OpenTextInput;OBSE 16;;
  OutputLocalMapPicturesOverride;OBSE;;
  OutputLocalMapPicturesOverride;OBSE 18;;
  PackArray;Pluggy;Array;
  PackArray;Pluggy;Array;
  ParentCellHasWater;OBSE 13;;
  ParentCellHasWater;OBSE 13;;
Line 1,321: Line 1,347:
  Pow;OBSE;Math;
  Pow;OBSE;Math;
  PreloadMagicEffect;CS;Magic;
  PreloadMagicEffect;CS;Magic;
  Print;OBSE;;
  Print;OBSE 17;;
PrintActiveTileInfo;OBSE 19;;
  PrintD;OBSE 18;;
  PrintD;OBSE 18;;
  PrintTileInfo;OBSE 17;;
  PrintTileInfo;OBSE 17;;
Line 1,342: Line 1,369:
  RemoveEnchantment;OBSE;Magic;
  RemoveEnchantment;OBSE;Magic;
  RemoveEquippedWeaponPoison;OBSE;Inventory;
  RemoveEquippedWeaponPoison;OBSE;Inventory;
  RemoveEventHandler;OBSE;;
  RemoveEventHandler;OBSE 19;;
  RemoveFlames;CS;Inventory;
  RemoveFlames;CS;Inventory;
  RemoveFromLeveledList;OBSE 13;Inventory;
  RemoveFromLeveledList;OBSE 13;Inventory;
Line 1,350: Line 1,377:
  RemoveMe;CS;Inventory;Deletes the inventory item. Caution: crash if used too fast.
  RemoveMe;CS;Inventory;Deletes the inventory item. Caution: crash if used too fast.
  RemoveMeIR;OBSE 19;;
  RemoveMeIR;OBSE 19;;
RemoveModLocalData;OBSE 19;;
  RemoveNthEffectItem;OBSE;Magic;
  RemoveNthEffectItem;OBSE;Magic;
  RemoveNthLevItem;OBSE 16;;
  RemoveNthLevItem;OBSE 16;;
  RemoveNthMagicEffectCounter;OBSE 17;;
  RemoveNthMagicEffectCounter;OBSE 17;;
RemoveNthMagicEffectCounterC;OBSE 17;;
  RemoveScript;OBSE 12;Inventory;
  RemoveScript;OBSE 12;Inventory;
  RemoveScriptPackage;CS;AI, Actor;
  RemoveScriptPackage;CS;AI, Actor;
Line 1,405: Line 1,434:
  SetAtStart;CS;Movement;
  SetAtStart;CS;Movement;
  SetAttackDamage;OBSE;Inventory;
  SetAttackDamage;OBSE;Inventory;
SetAVMod;OBSE 19;;
  SetBarterGold;CS;Actor, Stats;
  SetBarterGold;CS;Actor, Stats;
  SetBaseForm;OBSE 16;;
  SetBaseForm;OBSE 16;;
Line 1,432: Line 1,462:
  SetClass;CS;Actor;
  SetClass;CS;Actor;
  SetClassAttribute;OBSE 18;;
  SetClassAttribute;OBSE 18;;
  SetClassAttributeC;OBSE;;
  SetClassAttributeC;OBSE 18;;
  SetClassSkills;OBSE 18;;
  SetClassSkills;OBSE 18;;
  SetClassSkills2;OBSE 19;;
  SetClassSkills2;OBSE 19;;
Line 1,527: Line 1,557:
  SetEquippedWeaponPoison;OBSE;Inventory;
  SetEquippedWeaponPoison;OBSE;Inventory;
  SetEssential;CS;Actor, Stats;
  SetEssential;CS;Actor, Stats;
  SetEventHandler;OBSE;;
  SetEventHandler;OBSE 19;;
  SetEyes;OBSE 13;;
  SetEyes;OBSE 13;;
  SetFactionEvil;OBSE 14;;
  SetFactionEvil;OBSE 14;;
SetFactionHasSpecialCombat;OBSE;;
  SetFactionHidden;OBSE 14;;
  SetFactionHidden;OBSE 14;;
  SetFactionRank;CS;Actor, Faction;
  SetFactionRank;CS;Actor, Faction;
Line 1,541: Line 1,572:
  SetForceRun;CS;;
  SetForceRun;CS;;
  SetForceSneak;CS;Actor;
  SetForceSneak;CS;Actor;
SetFunctionValue;OBSE 18;;
  SetGameDifficulty;OBSE 18;;
  SetGameDifficulty;OBSE 18;;
  SetGhost;CS;Actor;
  SetGhost;CS;Actor;
Line 1,552: Line 1,584:
  SetHotKeyItem;OBSE 15;;
  SetHotKeyItem;OBSE 15;;
  SetIconPath;OBSE;;
  SetIconPath;OBSE;;
SetIconPathEX;OBSE 16;;
  SetIgnoreFriendlyHits;CS;Actor, Combat;
  SetIgnoreFriendlyHits;CS;Actor, Combat;
  SetIgnoresResistance;OBSE;Inventory;
  SetIgnoresResistance;OBSE;Inventory;
Line 1,571: Line 1,604:
  SetLightDuration;OBSE 20;;
  SetLightDuration;OBSE 20;;
  SetLightRadius;OBSE 14;Inventory;
  SetLightRadius;OBSE 14;Inventory;
SetLightRGB;OBSE 19;;
  SetLocalGravity;OBSE 20;;
  SetLocalGravity;OBSE 20;;
  SetLocalGravityVector;OBSE 20;;
  SetLocalGravityVector;OBSE 20;;
Line 1,576: Line 1,610:
  SetLowLevelProcessing;OBSE 14;;
  SetLowLevelProcessing;OBSE 14;;
  SetMagicEffectAreaSound;OBSE 17;;
  SetMagicEffectAreaSound;OBSE 17;;
SetMagicEffectAreaSoundC;OBSE 17;;
  SetMagicEffectBarterFactor;OBSE 17;;
  SetMagicEffectBarterFactor;OBSE 17;;
SetMagicEffectBarterFactorC;OBSE 17;;
  SetMagicEffectBaseCost;OBSE 17;;
  SetMagicEffectBaseCost;OBSE 17;;
SetMagicEffectBaseCostC;OBSE 17;;
  SetMagicEffectBoltSound;OBSE 17;;
  SetMagicEffectBoltSound;OBSE 17;;
SetMagicEffectBoltSoundC;OBSE 17;;
  SetMagicEffectCanRecover;OBSE 17;;
  SetMagicEffectCanRecover;OBSE 17;;
SetMagicEffectCanRecoverC;OBSE 17;;
  SetMagicEffectCastingSound;OBSE 17;;
  SetMagicEffectCastingSound;OBSE 17;;
SetMagicEffectCastingSoundC;OBSE 17;;
  SetMagicEffectCounters;OBSE 17;;
  SetMagicEffectCounters;OBSE 17;;
SetMagicEffectCountersC;OBSE 17;;
  SetMagicEffectEnchantFactor;OBSE 17;;
  SetMagicEffectEnchantFactor;OBSE 17;;
SetMagicEffectEnchantFactorC;OBSE 17;;
  SetMagicEffectEnchantShader;OBSE 17;;
  SetMagicEffectEnchantShader;OBSE 17;;
SetMagicEffectEnchantShaderC;OBSE 17;;
  SetMagicEffectForEnchanting;OBSE 17;;
  SetMagicEffectForEnchanting;OBSE 17;;
SetMagicEffectForEnchantingC;OBSE 17;;
  SetMagicEffectForSpellmaking;OBSE 17;;
  SetMagicEffectForSpellmaking;OBSE 17;;
SetMagicEffectForSpellmakingC;OBSE 17;;
  SetMagicEffectFXPersists;OBSE 17;;
  SetMagicEffectFXPersists;OBSE 17;;
SetMagicEffectFXPersistsC;OBSE 17;;
  SetMagicEffectHitShader;OBSE 17;;
  SetMagicEffectHitShader;OBSE 17;;
SetMagicEffectHitShaderC;OBSE 17;;
  SetMagicEffectHitSound;OBSE 17;;
  SetMagicEffectHitSound;OBSE 17;;
SetMagicEffectHitSoundC;OBSE 17;;
  SetMagicEffectIcon;OBSE 17;;
  SetMagicEffectIcon;OBSE 17;;
SetMagicEffectIconC;OBSE 17;;
  SetMagicEffectIsDetrimental;OBSE 17;;
  SetMagicEffectIsDetrimental;OBSE 17;;
SetMagicEffectIsDetrimentalC;OBSE 17;;
  SetMagicEffectIsHostile;OBSE 17;;
  SetMagicEffectIsHostile;OBSE 17;;
SetMagicEffectIsHostileC;OBSE 17;;
  SetMagicEffectLight;OBSE 17;;
  SetMagicEffectLight;OBSE 17;;
SetMagicEffectLightC;OBSE 17;;
  SetMagicEffectMagnitudePercent;OBSE 17;;
  SetMagicEffectMagnitudePercent;OBSE 17;;
SetMagicEffectMagnitudePercentC;OBSE 17;;
  SetMagicEffectModel;OBSE 17;;
  SetMagicEffectModel;OBSE 17;;
SetMagicEffectModelC;OBSE 17;;
  SetMagicEffectName;OBSE 17;;
  SetMagicEffectName;OBSE 17;;
SetMagicEffectNameC;OBSE 17;;
  SetMagicEffectNoArea;OBSE 17;;
  SetMagicEffectNoArea;OBSE 17;;
SetMagicEffectNoAreaC;OBSE 17;;
  SetMagicEffectNoDuration;OBSE 17;;
  SetMagicEffectNoDuration;OBSE 17;;
SetMagicEffectNoDurationC;OBSE 17;;
  SetMagicEffectNoHitEffect;OBSE 17;;
  SetMagicEffectNoHitEffect;OBSE 17;;
SetMagicEffectNoHitEffectC;OBSE 17;;
  SetMagicEffectNoIngredient;OBSE 17;;
  SetMagicEffectNoIngredient;OBSE 17;;
SetMagicEffectNoIngredientC;OBSE 17;;
  SetMagicEffectNoMagnitude;OBSE 17;;
  SetMagicEffectNoMagnitude;OBSE 17;;
SetMagicEffectNoMagnitudeC;OBSE 17;;
  SetMagicEffectOnSelfAllowed;OBSE 17;;
  SetMagicEffectOnSelfAllowed;OBSE 17;;
SetMagicEffectOnSelfAllowedC;OBSE 17;;
  SetMagicEffectOnTargetAllowed;OBSE 17;;
  SetMagicEffectOnTargetAllowed;OBSE 17;;
SetMagicEffectOnTargetAllowedC;OBSE 17;;
  SetMagicEffectOnTouchAllowed;OBSE 17;;
  SetMagicEffectOnTouchAllowed;OBSE 17;;
SetMagicEffectOnTouchAllowedC;OBSE 17;;
  SetMagicEffectOtherActorValue;OBSE 17;;
  SetMagicEffectOtherActorValue;OBSE 17;;
SetMagicEffectOtherActorValueC;OBSE 17;;
  SetMagicEffectProjectileSpeed;OBSE 17;;
  SetMagicEffectProjectileSpeed;OBSE 17;;
SetMagicEffectProjectileSpeedC;OBSE 17;;
  SetMagicEffectResistValue;OBSE 17;;
  SetMagicEffectResistValue;OBSE 17;;
SetMagicEffectResistValueC;OBSE 17;;
  SetMagicEffectSchool;OBSE 17;;
  SetMagicEffectSchool;OBSE 17;;
SetMagicEffectSchoolC;OBSE 17;;
  SetMagicEffectUsedObject;OBSE 17;;
  SetMagicEffectUsedObject;OBSE 17;;
SetMagicEffectUsedObjectC;OBSE 17;;
  SetMagicEffectUsesActorValue;OBSE 17;;
  SetMagicEffectUsesActorValue;OBSE 17;;
SetMagicEffectUsesActorValueC;OBSE 17;;
  SetMagicEffectUsesArmor;OBSE 17;;
  SetMagicEffectUsesArmor;OBSE 17;;
SetMagicEffectUsesArmorC;OBSE 17;;
  SetMagicEffectUsesAttribute;OBSE 17;;
  SetMagicEffectUsesAttribute;OBSE 17;;
SetMagicEffectUsesAttributeC;OBSE 17;;
  SetMagicEffectUsesCreature;OBSE 17;;
  SetMagicEffectUsesCreature;OBSE 17;;
SetMagicEffectUsesCreatureC;OBSE 17;;
  SetMagicEffectUsesSkill;OBSE 17;;
  SetMagicEffectUsesSkill;OBSE 17;;
SetMagicEffectUsesSkillC;OBSE 17;;
  SetMagicEffectUsesWeapon;OBSE 17;;
  SetMagicEffectUsesWeapon;OBSE 17;;
SetMagicEffectUsesWeaponC;OBSE 17;;
  SetMagicItemAutoCalc;OBSE 10;Magic;
  SetMagicItemAutoCalc;OBSE 10;Magic;
  SetMagicProjectileSpell;OBSE 15;Magic, Projectile;
  SetMagicProjectileSpell;OBSE 15;Magic, Projectile;
Line 1,628: Line 1,702:
  SetMessageSound;OBSE 15;;
  SetMessageSound;OBSE 15;;
  SetModelPath;OBSE;;
  SetModelPath;OBSE;;
SetModelPathEX;OBSE 16;;
  SetModLocalData;OBSE 19;;
  SetModLocalData;OBSE 19;;
  SetMouseSpeedX;OBSE;Input;
  SetMouseSpeedX;OBSE;Input;
Line 1,723: Line 1,798:
  Setplayerskeletonpath;OBSE;;
  Setplayerskeletonpath;OBSE;;
  SetPlayerSkillAdvances;OBSE 18;;
  SetPlayerSkillAdvances;OBSE 18;;
SetPlayerSkillAdvancesC;OBSE 18;;
  SetPlayersLastRiddenHorse;OBSE 20;;
  SetPlayersLastRiddenHorse;OBSE 20;;
  SetPos;CS;Movement;
  SetPos;CS;Movement;
Line 1,750: Line 1,826:
  SetSize;CS;Actor;
  SetSize;CS;Actor;
  SetSkillGoverningAttribute;OBSE 18;;
  SetSkillGoverningAttribute;OBSE 18;;
SetSkillGoverningAttributeC;OBSE 18;;
  SetSkillSpecialization;OBSE 20;;
  SetSkillSpecialization;OBSE 20;;
  SetSkillUseIncrement;OBSE 11;Player;
  SetSkillUseIncrement;OBSE 11;Player;
SetSkillUseIncrementC;OBSE 17;;
  SetSoulGemCapacity;OBSE 10;Inventory, Magic;
  SetSoulGemCapacity;OBSE 10;Inventory, Magic;
  SetSoulLevel;OBSE 10;Inventory, Magic;
  SetSoulLevel;OBSE 10;Inventory, Magic;
Line 1,767: Line 1,845:
  SetString;Pluggy;String;
  SetString;Pluggy;String;
  SetStringGameSettingEX;OBSE 16;;
  SetStringGameSettingEX;OBSE 16;;
SetStringINISetting;OBSE 16;;
  SetSummonable;OBSE 14;;
  SetSummonable;OBSE 14;;
  SetTextInputControlHandler;OBSE 20;;
  SetTextInputControlHandler;OBSE 20;;
  SetTextInputDefaultControlsDisabled;OBSE 20;;
  SetTextInputDefaultControlsDisabled;OBSE 20;;
SetTextInputHandler;OBSE;;
  SetTexturePath;OBSE 19;;
  SetTexturePath;OBSE 19;;
  SetTimeLeft;OBSE 20;;
  SetTimeLeft;OBSE 20;;
Line 1,861: Line 1,941:
  StrSetNthEffectItemScriptName;TSFC;String;
  StrSetNthEffectItemScriptName;TSFC;String;
  StrSetXXXPath;TSFC;String;
  StrSetXXXPath;TSFC;String;
  Sv Compare;OBSE 16;;
  Sv_Compare;OBSE 16;;
  Sv Construct;OBSE 16;;
  Sv_Construct;OBSE 16;;
  Sv Count;OBSE 16;;
  Sv_Count;OBSE 16;;
  Sv Destruct;OBSE 16;;
  Sv_Destruct;OBSE 16;;
  Sv Erase;OBSE 16;;
  Sv_Erase;OBSE 16;;
  Sv Find;OBSE 16;;
  Sv_Find;OBSE 16;;
  Sv Insert;OBSE 16;;
  Sv_GetChar;OBSE 16;;
  Sv Length;OBSE 16;;
  Sv_Insert;OBSE 16;;
  Sv Percentify;OBSE 18;;
  Sv_Length;OBSE 16;;
  Sv Replace;OBSE 16;;
Sv_Percentify;OBSE 18;;
  Sv Split;OBSE 18;;
  Sv_Replace;OBSE 16;;
  Sv ToNumeric;OBSE 16;;
  Sv_Set;OBSE 16;;
Sv_Split;OBSE 18;;
  Sv_Substring;OBSE 16;;
Sv_ToNumeric;OBSE 16;;
  Tan;OBSE;Math;
  Tan;OBSE;Math;
  Tanh;OBSE;Math;
  Tanh;OBSE;Math;
  TapControl;OBSE 13;Input;
  TapControl;OBSE 13;Input;
  TapKey;OBSE;Math, Input;
  TapKey;OBSE;Math, Input;
TestExpr;OBSE 17;;
  This;CS;;
  This;CS;;
  ToggleActorsAI;CS;Actor;
  ToggleActorsAI;CS;Actor;
Line 1,885: Line 1,969:
  ToLower;OBSE 16;;
  ToLower;OBSE 16;;
  ToNumber;OBSE 18;;
  ToNumber;OBSE 18;;
ToString;OBSE 17;;
  ToUpper;OBSE 16;;
  ToUpper;OBSE 16;;
  TrapUpdate;CS;;
  TrapUpdate;CS;;
  TriggerHitShader;CS;Player;
  TriggerHitShader;CS;Player;
  TriggerPlayerSkillUse;OBSE 18;;
  TriggerPlayerSkillUse;OBSE 18;;
TriggerPlayerSkillUseC;OBSE 18;;
  TxtFileExists;Pluggy;;
  TxtFileExists;Pluggy;;
TypeOf;OBSE 17;;
UncompleteQuest;OBSE 19;;
  UnequipItem;CS;Actor, Inventory;
  UnequipItem;CS;Actor, Inventory;
  UnequipItemNS;OBSE 15;;
  UnequipItemNS;OBSE 15;;
Line 1,906: Line 1,994:
  WakeUpPC;CS;Player;
  WakeUpPC;CS;Player;
  WhichServiceMenu;CS;Condition;
  WhichServiceMenu;CS;Condition;
While;OBSE 17;;
  Yield;CS;Actor, Combat;
  Yield;CS;Actor, Combat;
</pre>
</pre>
Anonymous user

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