Difference between revisions of "Retex Troubleshooting"
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imported>JOG m |
imported>Darknel |
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:Textures\My_mod\New_Armor\my_Great_Cuirass.dds | :Textures\My_mod\New_Armor\my_Great_Cuirass.dds | ||
:Textures\My_n.dds | :Textures\My_n.dds | ||
==Black Texture== | |||
Texture appears black in game and abnormal behaviour in inventory window. | |||
If you've used Nifskope to do your texturing work this irksome bug sometimes crops up. The file path gets unduly truncated (sometimes even simply to x.dds) or / gets switched for \ | |||
It'll still display perfectly well in the Nifskope render window, but the Oblivion engine requires more clarity in designating file path. | |||
To solve this, go back into Nifskope and find the purple flower symbol in the block list (if you used Nifskope to texture in the first place presumably you know it).Double click the name next to the icon and write in longhand the full path to your texture (including at the end of course your texture's name), eg: | |||
C:Program Files\Oblivion\Data\textures\mytexture.dds | |||
[[Category:Solutions]] | [[Category:Solutions]] |