Difference between revisions of "DDS Files"
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→DDS Settings used by Oblivion
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NOTES: Normal Maps don't necessarily need to be saved as DXT3, you can save a normal map as DXT1 No Alpha if you don't need the alpha channel. | NOTES: Normal Maps don't necessarily need to be saved as DXT3, you can save a normal map as DXT1 No Alpha if you don't need the alpha channel. | ||
This will give you a smaller file, with no gloss effect whatsoever though. | This will give you a smaller file, with no gloss effect whatsoever though. | ||
DXT5 can also function as a normal map format. DXT3 uses an Explicit alpha map, which has a noticeable step in the grayscale gradients of the map. DXT5 uses an Interpolated alpha map, which does not have this step and may be better suited for some situations. | DXT5 can also function as a normal map format. DXT3 uses an Explicit alpha map, which has a noticeable step in the grayscale gradients of the map. DXT5 uses an Interpolated alpha map, which does not have this step and may be better suited for some situations. | ||
Though parallax and transparency mapping can function at the same time, the formats in which the alpha channel must be configured for the two effects is usually incompatible and may produce unwanted effects. | |||
== See Also == | == See Also == |