Difference between revisions of "Debug Text"
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==Zero - Time and Place== | ==Zero - Time and Place== | ||
[[Image:DebugText0.gif|right|thumb|200px|[[Media:DebugText0.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 0 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 0 will result in a DebugText with the following values as output:''' | ||
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==One - Animations== | ==One - Animations== | ||
[[Image:DebugText1.gif|right|thumb|200px|[[Media:DebugText1.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 1 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 1 will result in a DebugText with the following values as output:''' | ||
*[actor name] | *[actor name] | ||
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==Two== | ==Two== | ||
[[Image:DebugText2.gif|right|thumb|200px|[[Media:DebugText2.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 2 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 2 will result in a DebugText with the following values as output:''' | ||
*Queued Count: [int] | *Queued Count: [int] | ||
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*Count Mult: [float] | *Count Mult: [float] | ||
*FPS Mult [float] | *FPS Mult [float] | ||
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==Four - Exterior LOD== | ==Four - Exterior LOD== | ||
[[Image:DebugText4.gif|right|thumb|200px|[[Media:DebugText4.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 4 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 4 will result in a DebugText with the following values as output:''' | ||
*Exteriors to load: [int] | *Exteriors to load: [int] | ||
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*Mid LOD to Load: [int] | *Mid LOD to Load: [int] | ||
*Low LOD to Load: [int] | *Low LOD to Load: [int] | ||
==Five - Script Profiler== | ==Five - Script Profiler== | ||
[[Image:DebugText5.gif|right|thumb|200px|[[Media:DebugText5.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 5 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 5 will result in a DebugText with the following values as output:''' | ||
*Script Profiler | *Script Profiler | ||
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*{one of the following for each active script} | *{one of the following for each active script} | ||
**-> Seconds: [float] Percentage: [float]% | **-> Seconds: [float] Percentage: [float]% | ||
==Six - Combat Info== | ==Six - Combat Info== | ||
[[Image:DebugText6.gif|right|thumb|200px|[[Media:DebugText6.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 6 will result in a DebugText with the following values as output when the player is selected while in Console Mode, or if nothing is selected while in Console Mode:''' | '''Setting iDebugText to 6 will result in a DebugText with the following values as output when the player is selected while in Console Mode, or if nothing is selected while in Console Mode:''' | ||
*COMBAT INFO: [int] actors in combat with PC, [int] in combat total | *COMBAT INFO: [int] actors in combat with PC, [int] in combat total | ||
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[[Image:DebugText6-2.gif|right|thumb|200px|[[Media:DebugText6-2.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 6 will result in a DebugText with the following values as output when an enemy in combat is selected while in Console Mode:''' | '''Setting iDebugText to 6 will result in a DebugText with the following values as output when an enemy in combat is selected while in Console Mode:''' | ||
*COMBAT INFO: [int] actors in combat with PC, [int] in combat total | *COMBAT INFO: [int] actors in combat with PC, [int] in combat total | ||
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==Seven - Combat Style== | ==Seven - Combat Style== | ||
[[Image:DebugText7.gif|right|thumb|200px|[[Media:DebugText7.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 7 will result in a DebugText with the following values as output when the player is selected while in Console Mode, or if nothing is selected while in Console Mode:''' | '''Setting iDebugText to 7 will result in a DebugText with the following values as output when the player is selected while in Console Mode, or if nothing is selected while in Console Mode:''' | ||
*COMBAT STYLE: Current Ref is the Player | *COMBAT STYLE: Current Ref is the Player | ||
[[Image:DebugText7-2.gif|right|thumb|200px|[[Media:DebugText7-2.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 7 will result in a DebugText with the following values as output when an enemy is selected while in Console Mode:''' | '''Setting iDebugText to 7 will result in a DebugText with the following values as output when an enemy is selected while in Console Mode:''' | ||
*COMBAT STYLE: | *COMBAT STYLE: | ||
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==Eight - Magic Info== | ==Eight - Magic Info== | ||
[[Image:DebugText8.gif|right|thumb|200px|[[Media:DebugText8.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 8 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 8 will result in a DebugText with the following values as output:''' | ||
*MAGIC INFO | *MAGIC INFO | ||
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==Nine - Actor Info== | ==Nine - Actor Info== | ||
[[Image:DebugText9.gif|right|thumb|200px|[[Media:DebugText9.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 9 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 9 will result in a DebugText with the following values as output:''' | ||
*ACTOR INFO: [actor name] | *ACTOR INFO: [actor name] | ||
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==Ten - Skill Level-ups per Character Level== | ==Ten - Skill Level-ups per Character Level== | ||
[[Image:DebugText10.gif|right|thumb|200px|[[Media:DebugText10.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 10 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 10 will result in a DebugText with the following values as output:''' | ||
*PLAYER CHARACTER | *PLAYER CHARACTER | ||
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==Eleven - Audio Info== | ==Eleven - Audio Info== | ||
[[Image:DebugText11.gif|right|thumb|200px|[[Media:DebugText11.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 11 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 11 will result in a DebugText with the following values as output:''' | ||
*AUDIO INFO | *AUDIO INFO | ||
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*[int] sounds loaded. [int] moving sounds registered. | *[int] sounds loaded. [int] moving sounds registered. | ||
**[name of sound]: ([float]dB)([int]/[int]) ([int]) [additional info] | **[name of sound]: ([float]dB)([int]/[int]) ([int]) [additional info] | ||
==Twelve - Just FPS== | ==Twelve - Just FPS== | ||
[[Image:DebugText12.gif|right|thumb|200px|[[Media:DebugText12.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 12 will result in a DebugText which displays only the FPS Counter:''' | '''Setting iDebugText to 12 will result in a DebugText which displays only the FPS Counter:''' | ||
*FPS: [int] | *FPS: [int] | ||
==Thirteen - Geometry== | ==Thirteen - Geometry== | ||
[[Image:DebugText13.gif|right|thumb|200px|[[Media:DebugText13.gif|Click To Enlarge]].]] | |||
'''Setting iDebugText to 13 will result in a DebugText with the following values as output:''' | '''Setting iDebugText to 13 will result in a DebugText with the following values as output:''' | ||
*Geometry [int] ([int]) | *Geometry [int] ([int]) |