Difference between revisions of "FActorLuckSkillMult"

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One of the two game settings used to determine the [[Effective Skill Level]]. At default, [[Luck]] adds two effective skill levels for every five points of [[Luck]] past 50. The equation for effective skill levels added is
One of the two game settings used to determine the [[Effective Skill Level]]. At default, [[Luck]] adds two effective skill levels for every five points of [[Luck]] past 50. The equation for effective skill levels added due to luck is
  fActorLuckSkillMult * (Luck_Level + (iActorLuckSkillBase / fActorLuckSkillMult))
  fActorLuckSkillMult * (Luck_Level + (iActorLuckSkillBase / fActorLuckSkillMult))


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